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animsamplemixinfo.h
Go to the documentation of this file.
1
#pragma once
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//------------------------------------------------------------------------------
13
#include "
core/types.h
"
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#include "
math/vec4.h
"
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#include "
coreanimation/sampletype.h
"
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//------------------------------------------------------------------------------
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namespace
CoreAnimation
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{
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struct
NEBULA_ALIGN16
AnimSampleMixInfo
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{
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SampleType::Code
sampleType
;
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float
mixWeight
;
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Math::vec4
velocityScale
;
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};
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}
// namespace CoreAnimation
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//------------------------------------------------------------------------------
CoreAnimation::SampleType::Code
Code
animation sample types
Definition
sampletype.h:25
CoreAnimation
An animation resource holds a set of animations from a loaded NAX file.
Definition
charactercontext.h:40
sampletype.h
CoreAnimation::AnimSampleMixInfo
A data structure for providing sample/mixing attributes to asynchronous jobs in the CoreAnimation sub...
Definition
animsamplemixinfo.h:21
CoreAnimation::AnimSampleMixInfo::mixWeight
float mixWeight
Definition
animsamplemixinfo.h:23
CoreAnimation::AnimSampleMixInfo::velocityScale
Math::vec4 velocityScale
Definition
animsamplemixinfo.h:24
CoreAnimation::AnimSampleMixInfo::sampleType
SampleType::Code sampleType
Definition
animsamplemixinfo.h:22
Math::vec4
A 4D vector.
Definition
vec4.h:24
types.h
NEBULA_ALIGN16
#define NEBULA_ALIGN16
Definition
types.h:143
vec4.h
code
render
coreanimation
animsamplemixinfo.h
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