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audioclip.h
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#pragma once
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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#include "
resources/resourceid.h
"
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namespace
Audio
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{
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ID_32_TYPE
(
ClipId
);
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ID_32_TYPE
(
ClipInstanceId
);
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}
// namespace Audio
ID_32_TYPE
#define ID_32_TYPE(x)
Definition
id.h:16
Audio
Definition
audioclip.h:15
resourceid.h
Audio::ClipId
Definition
audioclip.h:17
Audio::ClipInstanceId
Definition
audioclip.h:18
code
audio
audio
audioclip.h
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