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Animation::AnimSequencer Member List

This is the complete list of members for Animation::AnimSequencer, including all inherited members.

animJobsAnimation::AnimSequencerprivate
animResourceAnimation::AnimSequencerprivate
AnimSequencer()Animation::AnimSequencer
DebugGenAnimJobRectangle(Timing::Tick timeOrigin, const Ptr< AnimJob > &animJob, Util::Array< CoreGraphics::RenderShape::RenderShapeVertex > &outVertices)Animation::AnimSequencerprivate
DebugGenTrackLines(SizeT maxTracks, Util::Array< CoreGraphics::RenderShape::RenderShapeVertex > &outVertices)Animation::AnimSequencerprivate
debugHudEnabledAnimation::AnimSequencerprivate
DebugRenderAnimJobText(Timing::Tick timeOrigin, const Ptr< AnimJob > &animJob, const Math::float4 &color)Animation::AnimSequencerprivate
DebugRenderHud(Timing::Tick time)Animation::AnimSequencerprivate
DebugRenderLineList(const Util::Array< CoreGraphics::RenderShape::RenderShapeVertex > &vertices, const Math::float4 &color)Animation::AnimSequencerprivate
DebugViewSpaceCoord(Timing::Tick timeOrigin, Timing::Tick time, IndexT trackIndex)Animation::AnimSequencerprivate
Discard()Animation::AnimSequencer
DiscardAnimJob(Ptr< AnimJob > animJob)Animation::AnimSequencerprivate
dstSampleBufferAnimation::AnimSequencerprivate
EmitAnimEvents(Timing::Tick startTime, Timing::Tick endTime, bool justDominatingJob, const Util::String &optionalCategory="") constAnimation::AnimSequencer
EnqueueAnimJob(const Ptr< AnimJob > &animJob)Animation::AnimSequencer
EnqueueAnimJobForStopping(const Ptr< AnimJob > &animJob)Animation::AnimSequencerprivate
enqueuedAnimJobsAnimation::AnimSequencerprivate
FindDominatingAnimJobIndex(Timing::Tick startTime, Timing::Tick endTime) constAnimation::AnimSequencerprivate
GetAllAnimJobs() constAnimation::AnimSequencer
GetAnimJobsByName(const Util::StringAtom &name) constAnimation::AnimSequencer
GetAnimJobsByTrackIndex(IndexT trackIndex) constAnimation::AnimSequencer
GetAnimResource() constAnimation::AnimSequencerinline
GetResult() constAnimation::AnimSequencerinline
GetTime() constAnimation::AnimSequencerinline
InsertEnqueuedAnimJobs(Timing::Tick time)Animation::AnimSequencerprivate
IsDebugHudEnabled() constAnimation::AnimSequencerinline
IsValid() constAnimation::AnimSequencerinline
jobChainAnimation::AnimSequencerprivate
PauseAllTracks(bool pause)Animation::AnimSequencer
PauseTrack(IndexT trackIndex, bool pause)Animation::AnimSequencer
RemoveExpiredAnimJobs(Timing::Tick time)Animation::AnimSequencerprivate
SetDebugHudEnabled(bool b)Animation::AnimSequencerinline
SetTime(Timing::Tick time)Animation::AnimSequencer
Setup(const Ptr< CoreAnimation::AnimResource > &animResource)Animation::AnimSequencer
StartAsyncEvaluation(const Ptr< Jobs::JobPort > &jobPort)Animation::AnimSequencer
StopAllTracks(bool allowFadeOut=true)Animation::AnimSequencer
stoppedAnimJobsAnimation::AnimSequencerprivate
StopTrack(IndexT trackIndex, bool allowFadeOut=true)Animation::AnimSequencer
timeAnimation::AnimSequencerprivate
UpdateStoppedAnimJobs(Timing::Tick time)Animation::AnimSequencerprivate
UpdateTime(Timing::Tick time)Animation::AnimSequencer
UpdateTimeActiveAnimJobs(Timing::Tick time)Animation::AnimSequencerprivate
~AnimSequencer()Animation::AnimSequencer