| animJobs | Animation::AnimSequencer | private |
| animResource | Animation::AnimSequencer | private |
| AnimSequencer() | Animation::AnimSequencer | |
| DebugGenAnimJobRectangle(Timing::Tick timeOrigin, const Ptr< AnimJob > &animJob, Util::Array< CoreGraphics::RenderShape::RenderShapeVertex > &outVertices) | Animation::AnimSequencer | private |
| DebugGenTrackLines(SizeT maxTracks, Util::Array< CoreGraphics::RenderShape::RenderShapeVertex > &outVertices) | Animation::AnimSequencer | private |
| debugHudEnabled | Animation::AnimSequencer | private |
| DebugRenderAnimJobText(Timing::Tick timeOrigin, const Ptr< AnimJob > &animJob, const Math::float4 &color) | Animation::AnimSequencer | private |
| DebugRenderHud(Timing::Tick time) | Animation::AnimSequencer | private |
| DebugRenderLineList(const Util::Array< CoreGraphics::RenderShape::RenderShapeVertex > &vertices, const Math::float4 &color) | Animation::AnimSequencer | private |
| DebugViewSpaceCoord(Timing::Tick timeOrigin, Timing::Tick time, IndexT trackIndex) | Animation::AnimSequencer | private |
| Discard() | Animation::AnimSequencer | |
| DiscardAnimJob(Ptr< AnimJob > animJob) | Animation::AnimSequencer | private |
| dstSampleBuffer | Animation::AnimSequencer | private |
| EmitAnimEvents(Timing::Tick startTime, Timing::Tick endTime, bool justDominatingJob, const Util::String &optionalCategory="") const | Animation::AnimSequencer | |
| EnqueueAnimJob(const Ptr< AnimJob > &animJob) | Animation::AnimSequencer | |
| EnqueueAnimJobForStopping(const Ptr< AnimJob > &animJob) | Animation::AnimSequencer | private |
| enqueuedAnimJobs | Animation::AnimSequencer | private |
| FindDominatingAnimJobIndex(Timing::Tick startTime, Timing::Tick endTime) const | Animation::AnimSequencer | private |
| GetAllAnimJobs() const | Animation::AnimSequencer | |
| GetAnimJobsByName(const Util::StringAtom &name) const | Animation::AnimSequencer | |
| GetAnimJobsByTrackIndex(IndexT trackIndex) const | Animation::AnimSequencer | |
| GetAnimResource() const | Animation::AnimSequencer | inline |
| GetResult() const | Animation::AnimSequencer | inline |
| GetTime() const | Animation::AnimSequencer | inline |
| InsertEnqueuedAnimJobs(Timing::Tick time) | Animation::AnimSequencer | private |
| IsDebugHudEnabled() const | Animation::AnimSequencer | inline |
| IsValid() const | Animation::AnimSequencer | inline |
| jobChain | Animation::AnimSequencer | private |
| PauseAllTracks(bool pause) | Animation::AnimSequencer | |
| PauseTrack(IndexT trackIndex, bool pause) | Animation::AnimSequencer | |
| RemoveExpiredAnimJobs(Timing::Tick time) | Animation::AnimSequencer | private |
| SetDebugHudEnabled(bool b) | Animation::AnimSequencer | inline |
| SetTime(Timing::Tick time) | Animation::AnimSequencer | |
| Setup(const Ptr< CoreAnimation::AnimResource > &animResource) | Animation::AnimSequencer | |
| StartAsyncEvaluation(const Ptr< Jobs::JobPort > &jobPort) | Animation::AnimSequencer | |
| StopAllTracks(bool allowFadeOut=true) | Animation::AnimSequencer | |
| stoppedAnimJobs | Animation::AnimSequencer | private |
| StopTrack(IndexT trackIndex, bool allowFadeOut=true) | Animation::AnimSequencer | |
| time | Animation::AnimSequencer | private |
| UpdateStoppedAnimJobs(Timing::Tick time) | Animation::AnimSequencer | private |
| UpdateTime(Timing::Tick time) | Animation::AnimSequencer | |
| UpdateTimeActiveAnimJobs(Timing::Tick time) | Animation::AnimSequencer | private |
| ~AnimSequencer() | Animation::AnimSequencer | |