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Nebula
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This is the complete list of members for Frame::FrameResolve, including all inherited members.
| AddChild(FrameOp *op) | Frame::FrameOp | inline |
| AllocCompiled(Memory::ArenaAllocator< BIG_CHUNK > &allocator) | Frame::FrameResolve | virtual |
| AnalyzeAndSetupBufferBarriers(struct FrameOp::Compiled *op, CoreGraphics::BufferId buf, const Util::StringAtom &bufferName, DependencyIntent readOrWrite, CoreGraphics::PipelineStage stage, CoreGraphics::BarrierDomain domain, const CoreGraphics::BufferSubresourceInfo &subres, CoreGraphics::QueueType fromQueue, Util::Dictionary< Util::Tuple< CoreGraphics::PipelineStage, CoreGraphics::PipelineStage >, CoreGraphics::BarrierCreateInfo > &barriers, Util::Dictionary< Util::Tuple< CoreGraphics::PipelineStage, CoreGraphics::PipelineStage >, CoreGraphics::EventCreateInfo > &waitEvents, Util::Dictionary< Util::Tuple< CoreGraphics::PipelineStage, CoreGraphics::PipelineStage >, struct FrameOp::Compiled * > &signalEvents, Util::Array< FrameOp::BufferDependency > &bufferDependencies) | Frame::FrameOp | protectedstatic |
| AnalyzeAndSetupTextureBarriers(struct FrameOp::Compiled *op, CoreGraphics::TextureId tex, const Util::StringAtom &textureName, DependencyIntent readOrWrite, CoreGraphics::PipelineStage stage, CoreGraphics::BarrierDomain domain, const CoreGraphics::TextureSubresourceInfo &subres, CoreGraphics::QueueType fromQueue, Util::Dictionary< Util::Tuple< CoreGraphics::PipelineStage, CoreGraphics::PipelineStage >, CoreGraphics::BarrierCreateInfo > &barriers, Util::Dictionary< Util::Tuple< CoreGraphics::PipelineStage, CoreGraphics::PipelineStage >, CoreGraphics::EventCreateInfo > &waitEvents, Util::Dictionary< Util::Tuple< CoreGraphics::PipelineStage, CoreGraphics::PipelineStage >, struct FrameOp::Compiled * > &signalEvents, Util::Array< FrameOp::TextureDependency > &renderTextureDependencies) | Frame::FrameOp | protectedstatic |
| bufferDepRefs | Frame::FrameOp | |
| bufferDeps | Frame::FrameOp | |
| Build(const BuildContext &ctx) | Frame::FrameOp | protectedvirtual |
| children | Frame::FrameOp | protected |
| childrenByName | Frame::FrameOp | protected |
| compiled | Frame::FrameOp | protected |
| Discard() | Frame::FrameOp | virtual |
| domain | Frame::FrameOp | |
| enabled | Frame::FrameOp | protected |
| FrameOp() | Frame::FrameOp | |
| FrameResolve() | Frame::FrameResolve | |
| from | Frame::FrameResolve | |
| fromBits | Frame::FrameResolve | |
| GetChildren() | Frame::FrameOp | inline |
| GetEnabled() const | Frame::FrameOp | inline |
| GetName() const | Frame::FrameOp | inline |
| index | Frame::FrameOp | protected |
| name | Frame::FrameOp | protected |
| OnWindowResized() | Frame::FrameOp | virtual |
| queue | Frame::FrameOp | |
| SetEnabled(bool b) | Frame::FrameOp | inline |
| SetName(const Util::StringAtom &name) | Frame::FrameOp | inline |
| SetupSynchronization(Memory::ArenaAllocator< BIG_CHUNK > &allocator, Util::Array< CoreGraphics::EventId > &events, Util::Array< CoreGraphics::BarrierId > &barriers, Util::Dictionary< CoreGraphics::BufferId, Util::Array< BufferDependency > > &buffers, Util::Dictionary< CoreGraphics::TextureId, Util::Array< TextureDependency > > &textures) | Frame::FrameOp | protected |
| textureDepRefs | Frame::FrameOp | |
| textureDeps | Frame::FrameOp | |
| to | Frame::FrameResolve | |
| toBits | Frame::FrameResolve | |
| ~FrameOp() | Frame::FrameOp | virtual |
| ~FrameResolve() | Frame::FrameResolve |