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Game::ComponentInterface Member List

This is the complete list of members for Game::ComponentInterface, including all inherited members.

Attribute(Util::StringAtom name, T const &defaultValue, uint32_t flags)MemDb::Attributeinlineexplicit
Attribute(Util::StringAtom name, SizeT typeSizeBytes, void const *defaultValue, uint32_t flags)MemDb::Attributeinlineexplicit
Attribute()=defaultMemDb::Attribute
Attribute(Attribute &&desc) noexceptMemDb::Attributeinline
ComponentInitFunc typedefGame::ComponentInterface
ComponentInterface(Util::StringAtom name, T const &defaultValue, uint32_t flags)Game::ComponentInterfaceinlineexplicit
componentNameGame::ComponentInterfaceprivate
defValMemDb::Attribute
externalFlagsMemDb::Attribute
fieldByteOffsetsGame::ComponentInterfaceprivate
fieldNamesGame::ComponentInterfaceprivate
fieldTypenamesGame::ComponentInterfaceprivate
fullyQualifiedNameGame::ComponentInterfaceprivate
GetFieldByteOffsets() constGame::ComponentInterfaceinline
GetFieldNames() constGame::ComponentInterfaceinline
GetFieldTypenames() constGame::ComponentInterfaceinline
GetFullyQualifiedName() constGame::ComponentInterfaceinline
GetName() constGame::ComponentInterfaceinline
GetNumFields() constGame::ComponentInterfaceinline
InitGame::ComponentInterface
nameMemDb::Attribute
numFieldsGame::ComponentInterfaceprivate
operator=(Attribute &&rhs) noexceptMemDb::Attributeinline
operator=(Attribute &rhs)MemDb::Attributeinline
typeSizeMemDb::Attribute
~Attribute()MemDb::Attributeinline