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Game::Processor Member List

This is the complete list of members for Game::Processor, including all inherited members.

asyncGame::Processor
cacheGame::Processor
cacheValidGame::Processor
callbackGame::Processor
filterGame::Processor
ForEach(std::function< void(World *, COMPONENTS...)> func, uint8_t bufferStartOffset)Game::Processorinlineprivatestatic
ForEachModified(std::function< void(World *, COMPONENTS...)> func, uint8_t bufferStartOffset)Game::Processorinlineprivatestatic
nameGame::Processor
orderGame::Processor
ProcessorBuilderGame::Processorprivate
UpdateExpander(World *world, std::function< void(World *, TYPES...)> const &func, Game::Dataset::View const &view, const IndexT instance, uint8_t const bufferStartOffset, std::index_sequence< Is... >)Game::Processorinlineprivatestatic