Nebula
Loading...
Searching...
No Matches
Multiplayer::BaseMultiplayerServer Member List

This is the complete list of members for Multiplayer::BaseMultiplayerServer, including all inherited members.

AddClientConnection(ClientConnection *connection)Multiplayer::BaseMultiplayerServerprotected
BaseMultiplayerServer()Multiplayer::BaseMultiplayerServer
Broadcast(void *buf, int size)Multiplayer::BaseMultiplayerServer
ClientConnectionMultiplayer::BaseMultiplayerServerprotected
clientConnectionsMultiplayer::BaseMultiplayerServerprotected
Close()Multiplayer::BaseMultiplayerServervirtual
GetTickInterval() constMultiplayer::BaseMultiplayerServerinline
IsOpen() constMultiplayer::BaseMultiplayerServerinline
isOpenMultiplayer::BaseMultiplayerServerprotected
listenSockMultiplayer::BaseMultiplayerServerprotected
maxMessagesPerFrameMultiplayer::BaseMultiplayerServer
netInterfaceMultiplayer::BaseMultiplayerServerprotected
OnClientConnected(ClientConnection *connection)Multiplayer::BaseMultiplayerServervirtual
OnClientDisconnected(ClientConnection *connection)Multiplayer::BaseMultiplayerServervirtual
OnClientIsConnecting(ClientConnection *connection)Multiplayer::BaseMultiplayerServervirtual
OnFrame()Multiplayer::BaseMultiplayerServervirtual
OnMessageReceived(ClientConnection *connection, Timing::Time recvTime, byte *data, size_t size)Multiplayer::BaseMultiplayerServervirtual
OnNetConnectionStatusChanged(SteamNetConnectionStatusChangedCallback_t *info)Multiplayer::BaseMultiplayerServer
OnTick()Multiplayer::BaseMultiplayerServervirtual
Open()Multiplayer::BaseMultiplayerServervirtual
PollConnectionChanges()Multiplayer::BaseMultiplayerServerprotected
pollGroupIntervalsMultiplayer::BaseMultiplayerServerprotected
pollGroupsMultiplayer::BaseMultiplayerServerprotected
pollGroupTimersMultiplayer::BaseMultiplayerServerprotected
PollIncomingMessages()Multiplayer::BaseMultiplayerServerprotected
SetClientGroupPollInterval(ClientGroup group, Timing::Time msBetweenTicks)Multiplayer::BaseMultiplayerServer
SetTickInterval(Timing::Time interval)Multiplayer::BaseMultiplayerServerinline
SyncAll()Multiplayer::BaseMultiplayerServer
tickIntervalMultiplayer::BaseMultiplayerServerprotected
tickTimerMultiplayer::BaseMultiplayerServerprotected
~BaseMultiplayerServer()Multiplayer::BaseMultiplayerServervirtual