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Nebula
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This is the complete list of members for Nebula.Game.Entity, including all inherited members.
| AddProperty(Property property) | Nebula.Game.Entity | inline |
| Destroy(Entity entity) | Nebula.Game.Entity | inlinestatic |
| dispatcher | Nebula.Game.Entity | private |
| Entity(World world, UInt64 entityId) | Nebula.Game.Entity | inlinepackage |
| GetComponent< T >() | Nebula.Game.Entity | inline |
| GetOrientation() | Nebula.Game.Entity | inline |
| GetPosition() | Nebula.Game.Entity | inline |
| GetProperty< T >() | Nebula.Game.Entity | inline |
| GetScale() | Nebula.Game.Entity | inline |
| HasComponent< T >() | Nebula.Game.Entity | inline |
| HasProperty< T >() | Nebula.Game.Entity | inline |
| Id | Nebula.Game.Entity | |
| id | Nebula.Game.Entity | private |
| IsValid() | Nebula.Game.Entity | inline |
| properties | Nebula.Game.Entity | private |
| Send< T >(in T msg) | Nebula.Game.Entity | inline |
| SetComponent< T >(in T component) | Nebula.Game.Entity | inline |
| SetOrientation(Quaternion orientation) | Nebula.Game.Entity | inline |
| SetPosition(Vector3 position) | Nebula.Game.Entity | inline |
| SetScale(Vector3 scale) | Nebula.Game.Entity | inline |
| ToString() | Nebula.Game.Entity | inline |
| World | Nebula.Game.Entity | |
| world | Nebula.Game.Entity | private |