Nebula
|
This is the complete list of members for Nebula.Game.Entity, including all inherited members.
AddProperty(Property property) | Nebula.Game.Entity | inline |
Destroy(Entity entity) | Nebula.Game.Entity | inlinestatic |
dispatcher | Nebula.Game.Entity | private |
Entity(World world, UInt64 entityId) | Nebula.Game.Entity | inlinepackage |
GetComponent< T >() | Nebula.Game.Entity | inline |
GetOrientation() | Nebula.Game.Entity | inline |
GetPosition() | Nebula.Game.Entity | inline |
GetProperty< T >() | Nebula.Game.Entity | inline |
GetScale() | Nebula.Game.Entity | inline |
HasComponent< T >() | Nebula.Game.Entity | inline |
HasProperty< T >() | Nebula.Game.Entity | inline |
Id | Nebula.Game.Entity | |
id | Nebula.Game.Entity | private |
IsValid() | Nebula.Game.Entity | inline |
properties | Nebula.Game.Entity | private |
Send< T >(in T msg) | Nebula.Game.Entity | inline |
SetComponent< T >(in T component) | Nebula.Game.Entity | inline |
SetOrientation(Quaternion orientation) | Nebula.Game.Entity | inline |
SetPosition(Vector3 position) | Nebula.Game.Entity | inline |
SetScale(Vector3 scale) | Nebula.Game.Entity | inline |
ToString() | Nebula.Game.Entity | inline |
World | Nebula.Game.Entity | |
world | Nebula.Game.Entity | private |