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Physics::PhysxState Member List
This is the complete list of members for
Physics::PhysxState
, including all inherited members.
activeSceneIds
Physics::PhysxState
activeScenes
Physics::PhysxState
allocator
Physics::PhysxState
awakeActors
Physics::PhysxState
BeginSimulating
(Timing::Time delta, IndexT scene)
Physics::PhysxState
ConnectPVD
()
Physics::PhysxState
CreateActor
(ActorType type, Math::mat4 const &transform)
Physics::PhysxState
CreateActor
(ActorType type, Math::vec3 const &location, Math::quat const &orientation)
Physics::PhysxState
deadSceneIds
Physics::PhysxState
DiscardActor
(ActorId id)
Physics::PhysxState
DisconnectPVD
()
Physics::PhysxState
EndSimulating
(IndexT scene)
Physics::PhysxState
errorCallback
Physics::PhysxState
FallbackMaterial
Physics::PhysxState
FlushSimulation
(IndexT scene)
Physics::PhysxState
foundation
Physics::PhysxState
materialNameTable
Physics::PhysxState
materials
Physics::PhysxState
onAdvance
(const physx::PxRigidBody *const *bodyBuffer, const physx::PxTransform *poseBuffer, const physx::PxU32 count)
Physics::PhysxState
inline
onConstraintBreak
(physx::PxConstraintInfo *constraints, physx::PxU32 count)
Physics::PhysxState
inline
onContact
(const physx::PxContactPairHeader &pairHeader, const physx::PxContactPair *pairs, physx::PxU32 nbPairs)
Physics::PhysxState
onSleep
(physx::PxActor **actors, physx::PxU32 count)
Physics::PhysxState
onSleepCallback
Physics::PhysxState
onTrigger
(physx::PxTriggerPair *pairs, physx::PxU32 count)
Physics::PhysxState
inline
onWake
(physx::PxActor **actors, physx::PxU32 count)
Physics::PhysxState
onWakeCallback
Physics::PhysxState
overlapBuffer
Physics::PhysxState
physics
Physics::PhysxState
PhysxState
()
Physics::PhysxState
pvd
Physics::PhysxState
Setup
()
Physics::PhysxState
Shutdown
()
Physics::PhysxState
transport
Physics::PhysxState
Update
(Timing::Time delta)
Physics::PhysxState
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