|
Nebula
|
This is the complete list of members for Physics::VisualDebugger, including all inherited members.
| __DeclareInterfaceSingleton(VisualDebugger) | Physics::VisualDebugger | private |
| Draw(const TimedDrawData &data) | Physics::VisualDebugger | protected |
| DrawAABB(const Math::bbox &bbox, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | virtual |
| DrawArrow(const Math::point &p, const Math::vector &dir, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | virtual |
| DrawLine(const Math::point &p, const Math::vector &dir, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | virtual |
| DrawPlane(const Math::point &p, const Math::vector &dir, float scale, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | virtual |
| DrawText(const Math::point &p, const Util::String &text, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | virtual |
| DrawTimedAABB(const Math::bbox &bbox, uint numSteps, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | |
| DrawTimedArrow(const Math::point &p, const Math::vector &dir, uint numSteps, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | |
| DrawTimedLine(const Math::point &p, const Math::vector &dir, uint numSteps, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | |
| DrawTimedPlane(const Math::point &p, const Math::vector &dir, float scale, uint numSteps, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | |
| DrawTimedText(const Math::point &p, const Util::String &text, uint numSteps, const Math::vec4 &color=Math::vec4(1, 1, 1, 1)) | Physics::VisualDebugger | |
| Initialize(Scene *s) | Physics::VisualDebugger | virtual |
| OnStep() | Physics::VisualDebugger | virtual |
| scene | Physics::VisualDebugger | protected |
| SetCameraView(const Math::mat4 &viewMatrix) | Physics::VisualDebugger | virtual |
| SetSimulationFrameTime(float time) | Physics::VisualDebugger | inline |
| SetSimulationFrameTime() const | Physics::VisualDebugger | inline |
| simulationFrameTime | Physics::VisualDebugger | protected |
| timedDrawData | Physics::VisualDebugger | protected |
| VisualDebugger() | Physics::VisualDebugger | |
| ~VisualDebugger() | Physics::VisualDebugger | virtual |