Nebula
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This is the complete list of members for Terrain::TextureTileCache, including all inherited members.
Cache(TileCacheEntry entry) | Terrain::TextureTileCache | inline |
Clear() | Terrain::TextureTileCache | inline |
head | Terrain::TextureTileCache | private |
InsertBefore(Node *node, Node *newNode) | Terrain::TextureTileCache | inlineprivate |
InsertBeginning(Node *node) | Terrain::TextureTileCache | inlineprivate |
lookup | Terrain::TextureTileCache | private |
nodes | Terrain::TextureTileCache | private |
Remove(Node *node) | Terrain::TextureTileCache | inlineprivate |
Setup(uint tileSize, uint textureSize) | Terrain::TextureTileCache | inline |
tail | Terrain::TextureTileCache | private |
TextureTileCache() | Terrain::TextureTileCache | inline |
tiles | Terrain::TextureTileCache | private |
tileSize | Terrain::TextureTileCache | private |
~TextureTileCache() | Terrain::TextureTileCache | inline |