Nebula
Loading...
Searching...
No Matches
precompiled.h
Go to the documentation of this file.
1#pragma once
2//------------------------------------------------------------------------------
11// DirectX headers
12#if _DEBUG
13#define D3D_DEBUG_INFO (1)
14#endif
15
16#ifdef __VULKAN__
17#define VK_NO_PROTOTYPES
19#include <GLFW/glfw3.h>
20#endif
21
22#if __WIN32__
23#include <xinput.h>
24#define DIRECTINPUT_VERSION 0x0800
25#include <dinput.h>
26#endif
27
28#include <climits>
29//------------------------------------------------------------------------------
30
31