Nebula
Loading...
Searching...
No Matches
Game::Orientation Member List

This is the complete list of members for Game::Orientation, including all inherited members.

load(const scalar *ptr)Math::quat
loadu(const scalar *ptr)Math::quat
operator!=(const quat &rhs) constMath::quat
operator=(const __m128 &rhs)Math::quat
operator==(const quat &rhs) constMath::quat
Orientation(Math::quat const &q)Game::Orientationinline
quat()Math::quat
quat(quat const &)=defaultMath::quat
quat(scalar x, scalar y, scalar z, scalar w)Math::quat
quat(const vec4 &rhs)Math::quat
quat(const __m128 &rhs)Math::quat
set(scalar x, scalar y, scalar z, scalar w)Math::quat
set(vec4 const &f4)Math::quat
store(scalar *ptr) constMath::quat
storeu(scalar *ptr) constMath::quat
stream(scalar *ptr) constMath::quat
vecMath::quat
wMath::quat
xMath::quat
x_axis() constMath::quat
yMath::quat
y_axis() constMath::quat
zMath::quat
z_axis() constMath::quat