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Im3d::Context Member List

This is the complete list of members for Im3d::Context, including all inherited members.

begin(PrimitiveMode _mode)Im3d::Context
Context()Im3d::Context
draw()Im3d::Context
end()Im3d::Context
endFrame()Im3d::Context
estimateLevelOfDetail(const Vec3 &_position, float _worldSize, int _min=4, int _max=256)Im3d::Context
findLayerIndex(Id _id) constIm3d::Contextprivate
getAlpha() constIm3d::Contextinline
getAppData()Im3d::Contextinline
getColor() constIm3d::Contextinline
getCurrentTextList()Im3d::Contextprivate
getCurrentVertexList()Im3d::Contextprivate
getDrawListCount() constIm3d::Contextinline
getDrawLists() constIm3d::Contextinline
getEnableSorting() constIm3d::Contextinline
getId() constIm3d::Contextinline
getLayerCount() constIm3d::Contextinline
getLayerId() constIm3d::Contextinline
getMatrix() constIm3d::Contextinline
getPrimitiveCount(DrawPrimitiveType _type) constIm3d::Context
getSize() constIm3d::Contextinline
getTextCount() constIm3d::Context
getTextDrawListCount() constIm3d::Contextinline
getTextDrawLists() constIm3d::Contextinline
gizmoAxislAngle_Behavior(Id _id, const Vec3 &_origin, const Vec3 &_axis, float _snap, float _worldRadius, float _worldSize, float *_out_)Im3d::Context
gizmoAxislAngle_Draw(Id _id, const Vec3 &_origin, const Vec3 &_axis, float _worldRadius, float _angle, Color _color, float _minAlpha)Im3d::Context
gizmoAxisScale_Behavior(Id _id, const Vec3 &_origin, const Vec3 &_axis, float _snap, float _worldHeight, float _worldSize, float *_out_)Im3d::Context
gizmoAxisScale_Draw(Id _id, const Vec3 &_origin, const Vec3 &_axis, float _worldHeight, float _worldSize, Color _color)Im3d::Context
gizmoAxisTranslation_Behavior(Id _id, const Vec3 &_origin, const Vec3 &_axis, float _snap, float _worldHeight, float _worldSize, Vec3 *_out_)Im3d::Context
gizmoAxisTranslation_Draw(Id _id, const Vec3 &_origin, const Vec3 &_axis, float _worldHeight, float _worldSize, Color _color)Im3d::Context
gizmoPlaneTranslation_Behavior(Id _id, const Vec3 &_origin, const Vec3 &_normal, float _snap, float _worldSize, Vec3 *_out_)Im3d::Context
gizmoPlaneTranslation_Draw(Id _id, const Vec3 &_origin, const Vec3 &_normal, float _worldSize, Color _color)Im3d::Context
isKeyDown(Key _key) constIm3d::Contextinline
isVisible(const VertexData *_vdata, DrawPrimitiveType _prim)Im3d::Context
isVisible(const Vec3 &_origin, float _radius)Im3d::Context
isVisible(const Vec3 &_min, const Vec3 &_max)Im3d::Context
m_activeIdIm3d::Context
m_alphaStackIm3d::Contextprivate
m_appActiveIdIm3d::Context
m_appDataIm3d::Contextprivate
m_appHotIdIm3d::Context
m_appIdIm3d::Context
m_colorStackIm3d::Contextprivate
m_cullFrustumIm3d::Contextprivate
m_cullFrustumCountIm3d::Contextprivate
m_drawListsIm3d::Contextprivate
m_enableSortingStackIm3d::Contextprivate
m_endFrameCalledIm3d::Contextprivate
m_firstVertThisPrimIm3d::Contextprivate
m_gizmoHeightPixelsIm3d::Context
m_gizmoLocalIm3d::Context
m_gizmoModeIm3d::Context
m_gizmoSizePixelsIm3d::Context
m_gizmoStateFloatIm3d::Context
m_gizmoStateMat3Im3d::Context
m_gizmoStateVec3Im3d::Context
m_hotDepthIm3d::Context
m_hotIdIm3d::Context
m_idStackIm3d::Contextprivate
m_keyDownCurrIm3d::Contextprivate
m_keyDownPrevIm3d::Contextprivate
m_layerIdMapIm3d::Contextprivate
m_layerIdStackIm3d::Contextprivate
m_layerIndexIm3d::Contextprivate
m_matrixStackIm3d::Contextprivate
m_maxVertThisPrimIm3d::Contextprivate
m_minVertThisPrimIm3d::Contextprivate
m_primModeIm3d::Contextprivate
m_primTypeIm3d::Contextprivate
m_sizeStackIm3d::Contextprivate
m_sortCalledIm3d::Contextprivate
m_textBufferIm3d::Contextprivate
m_textDataIm3d::Contextprivate
m_textDrawListsIm3d::Contextprivate
m_vertCountThisPrimIm3d::Contextprivate
m_vertexDataIm3d::Contextprivate
m_vertexDataIndexIm3d::Contextprivate
makeActive(Id _id)Im3d::Context
makeHot(Id _id, float _depth, bool _intersects)Im3d::Context
merge(const Context &_src)Im3d::Context
pixelsToWorldSize(const Vec3 &_position, float _pixels)Im3d::Context
popAlpha()Im3d::Contextinline
popColor()Im3d::Contextinline
popEnableSorting()Im3d::Context
popId()Im3d::Contextinline
popLayerId()Im3d::Context
popMatrix()Im3d::Contextinline
popSize()Im3d::Contextinline
pushAlpha(float _alpha)Im3d::Contextinline
pushColor(Color _color)Im3d::Contextinline
pushEnableSorting(bool _enable)Im3d::Context
pushId(Id _id)Im3d::Contextinline
pushLayerId(Id _layer)Im3d::Context
pushMatrix(const Mat4 &_mat4)Im3d::Contextinline
pushSize(float _size)Im3d::Contextinline
reset()Im3d::Context
resetId()Im3d::Context
setAlpha(float _alpha)Im3d::Contextinline
setColor(Color _color)Im3d::Contextinline
setEnableSorting(bool _enable)Im3d::Context
setId(Id _id)Im3d::Contextinline
setMatrix(const Mat4 &_mat4)Im3d::Contextinline
setSize(float _size)Im3d::Contextinline
sort()Im3d::Contextprivate
text(const Vec3 &_position, float _size, Color _color, TextFlags _flags, const char *_textStart, const char *_textEnd)Im3d::Context
text(const Vec3 &_position, float _size, Color _color, TextFlags _flags, const char *_text, va_list _args)Im3d::Context
TextList typedefIm3d::Contextprivate
vertex(const Vec3 &_position, float _size, Color _color)Im3d::Context
vertex(const Vec3 &_position)Im3d::Contextinline
VertexList typedefIm3d::Contextprivate
wasKeyPressed(Key _key) constIm3d::Contextinline
worldSizeToPixels(const Vec3 &_position, float _pixels)Im3d::Context
~Context()Im3d::Context