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Nebula
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This is the complete list of members for Im3d::Mat4, including all inherited members.
| getCol(int _i) const | Im3d::Mat4 | |
| getRotation() const | Im3d::Mat4 | |
| getRow(int _i) const | Im3d::Mat4 | |
| getScale() const | Im3d::Mat4 | |
| getTranslation() const | Im3d::Mat4 | |
| m | Im3d::Mat4 | |
| Mat4() | Im3d::Mat4 | inline |
| Mat4(float _diagonal) | Im3d::Mat4 | |
| Mat4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30=0.0f, float m31=0.0f, float m32=0.0f, float m33=1.0f) | Im3d::Mat4 | |
| Mat4(const Mat3 &_mat3) | Im3d::Mat4 | |
| Mat4(const Vec3 &_translation, const Mat3 &_rotation, const Vec3 &_scale) | Im3d::Mat4 | |
| operator const float *() const | Im3d::Mat4 | inline |
| operator float *() | Im3d::Mat4 | inline |
| operator()(int _row, int _col) const | Im3d::Mat4 | inline |
| operator()(int _row, int _col) | Im3d::Mat4 | inline |
| setCol(int _i, const Vec4 &_v) | Im3d::Mat4 | |
| setRotation(const Mat3 &_rotation) | Im3d::Mat4 | |
| setRow(int _i, const Vec4 &_v) | Im3d::Mat4 | |
| setScale(const Vec3 &_scale) | Im3d::Mat4 | |
| setTranslation(const Vec3 &_translation) | Im3d::Mat4 |