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Mathf.BoundingSphere Member List

This is the complete list of members for Mathf.BoundingSphere, including all inherited members.

BoundingSphere(Vector3 center, float radius)Mathf.BoundingSphereinline
CenterMathf.BoundingSphere
Contains(BoundingBox box)Mathf.BoundingSphereinline
Contains(ref BoundingBox box, out ContainmentType result)Mathf.BoundingSphereinline
Contains(BoundingFrustum frustum)Mathf.BoundingSphereinline
Contains(ref BoundingFrustum frustum, out ContainmentType result)Mathf.BoundingSphereinline
Contains(BoundingSphere sphere)Mathf.BoundingSphereinline
Contains(ref BoundingSphere sphere, out ContainmentType result)Mathf.BoundingSphereinline
Contains(Vector3 point)Mathf.BoundingSphereinline
Contains(ref Vector3 point, out ContainmentType result)Mathf.BoundingSphereinline
CreateFromBoundingBox(BoundingBox box)Mathf.BoundingSphereinlinestatic
CreateFromBoundingBox(ref BoundingBox box, out BoundingSphere result)Mathf.BoundingSphereinlinestatic
CreateFromFrustum(BoundingFrustum frustum)Mathf.BoundingSphereinlinestatic
CreateFromPoints(IEnumerable< Vector3 > points)Mathf.BoundingSphereinlinestatic
CreateMerged(BoundingSphere original, BoundingSphere additional)Mathf.BoundingSphereinlinestatic
CreateMerged(ref BoundingSphere original, ref BoundingSphere additional, out BoundingSphere result)Mathf.BoundingSphereinlinestatic
DebugDisplayStringMathf.BoundingSpherepackage
Deconstruct(out Vector3 center, out float radius)Mathf.BoundingSphereinline
Equals(BoundingSphere other)Mathf.BoundingSphereinline
Equals(object obj)Mathf.BoundingSphereinline
GetHashCode()Mathf.BoundingSphereinline
Intersects(BoundingBox box)Mathf.BoundingSphereinline
Intersects(ref BoundingBox box, out bool result)Mathf.BoundingSphereinline
Intersects(BoundingSphere sphere)Mathf.BoundingSphereinline
Intersects(ref BoundingSphere sphere, out bool result)Mathf.BoundingSphereinline
Intersects(Plane plane)Mathf.BoundingSphereinline
Intersects(ref Plane plane, out PlaneIntersectionType result)Mathf.BoundingSphereinline
Intersects(Ray ray)Mathf.BoundingSphereinline
Intersects(ref Ray ray, out float? result)Mathf.BoundingSphereinline
operator!=(BoundingSphere a, BoundingSphere b)Mathf.BoundingSphereinlinestatic
operator==(BoundingSphere a, BoundingSphere b)Mathf.BoundingSphereinlinestatic
RadiusMathf.BoundingSphere
ToString()Mathf.BoundingSphereinline
Transform(Matrix matrix)Mathf.BoundingSphereinline
Transform(ref Matrix matrix, out BoundingSphere result)Mathf.BoundingSphereinline