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Nebula
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This is the complete list of members for Nebula.Ray, including all inherited members.
| DebugDisplayString | Nebula.Ray | package |
| Deconstruct(out Vector3 position, out Vector3 direction) | Nebula.Ray | inline |
| Direction | Nebula.Ray | |
| Equals(object obj) | Nebula.Ray | inline |
| Equals(Ray other) | Nebula.Ray | inline |
| GetHashCode() | Nebula.Ray | inline |
| Intersects(BoundingBox box) | Nebula.Ray | inline |
| Intersects(ref BoundingBox box, out float? result) | Nebula.Ray | inline |
| Intersects(BoundingSphere sphere) | Nebula.Ray | inline |
| Intersects(Plane plane) | Nebula.Ray | inline |
| Intersects(ref Plane plane, out float? result) | Nebula.Ray | inline |
| Intersects(ref BoundingSphere sphere, out float? result) | Nebula.Ray | inline |
| operator!=(Ray a, Ray b) | Nebula.Ray | inlinestatic |
| operator==(Ray a, Ray b) | Nebula.Ray | inlinestatic |
| Position | Nebula.Ray | |
| Ray(Vector3 position, Vector3 direction) | Nebula.Ray | inline |
| ToString() | Nebula.Ray | inline |