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animationresource.h File Reference
#include "resources/resourceid.h"
#include "ids/idallocator.h"
#include "util/fixedarray.h"
#include "animation.h"

Go to the source code of this file.

Classes

struct  CoreAnimation::AnimationResourceId
 

Namespaces

namespace  CoreAnimation
 An animation resource holds a set of animations from a loaded NAX file.
 

Typedefs

typedef Ids::IdAllocator< Util::FixedArray< AnimationId > > CoreAnimation::AnimationResourceAllocator
 

Functions

const AnimationId CoreAnimation::AnimationResourceGetAnimation (const AnimationResourceId id, IndexT index)
 Get animation from resource.
 
void CoreAnimation::DestroyAnimationResource (const AnimationResourceId id)
 Destroy animation resource.