Nebula
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#include "core/types.h"
#include "coreanimation/animclip.h"
#include "coreanimation/sampletype.h"
#include "coreanimation/animresource.h"
#include "coreanimation/animsamplebuffer.h"
#include "characters/characterjointmask.h"
#include "jobs/job.h"
Go to the source code of this file.
Classes | |
class | CoreAnimation::AnimUtil |
A class which contains utility methods for animation sampling and mixing. More... | |
Namespaces | |
namespace | CoreAnimation |
An animation resource holds a set of animations from a loaded NAX file. | |