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Base::GamePadBase Member List

This is the complete list of members for Base::GamePadBase, including all inherited members.

__DeclareClass(GamePadBase)Base::GamePadBaseprivate
AButton enum valueBase::GamePadBase
AddRef()Core::RefCountedinline
Axis enum nameBase::GamePadBase
AxisAsString(Axis a)Base::GamePadBasestatic
axisValuesBase::GamePadBaseprotected
BackButton enum valueBase::GamePadBase
BButton enum valueBase::GamePadBase
BeginCapture()Input::InputHandlervirtual
Button enum nameBase::GamePadBase
ButtonAsString(Button btn)Base::GamePadBasestatic
ButtonDown(Button btn) constBase::GamePadBaseinline
ButtonPressed(Button btn) constBase::GamePadBaseinline
buttonStatesBase::GamePadBaseprotected
ButtonUp(Button btn) constBase::GamePadBaseinline
CButton enum valueBase::GamePadBase
CircleButton enum valueBase::GamePadBase
creatorThreadIdBase::GamePadBaseprotected
critSectBase::GamePadBaseprotected
CrossButton enum valueBase::GamePadBase
DPadDownButton enum valueBase::GamePadBase
DPadLeftButton enum valueBase::GamePadBase
DPadRightButton enum valueBase::GamePadBase
DPadUpButton enum valueBase::GamePadBase
DumpRefCountingLeaks()Core::RefCountedstatic
EndCapture()Input::InputHandlervirtual
GamePadBase()Base::GamePadBase
GetAxisValue(Axis axis) constBase::GamePadBaseinline
GetClassFourCC() constCore::RefCountedinline
GetClassName() constCore::RefCountedinline
GetHighFrequencyVibrator() constBase::GamePadBaseinline
GetIndex() constBase::GamePadBaseinline
GetLowFrequencyVibrator() constBase::GamePadBaseinline
GetMaxNumControllers()Base::GamePadBaseinlinestatic
GetRefCount() constCore::RefCountedinline
GetStateAsInputEvents() constBase::GamePadBase
GetTransform() constBase::GamePadBaseinline
HasTransform() constBase::GamePadBaseinline
hasTransformBase::GamePadBaseprotected
highFreqVibratorBase::GamePadBaseprotected
HomeButton enum valueBase::GamePadBase
indexBase::GamePadBaseprotected
InputHandler()Input::InputHandler
InvalidAxis enum valueBase::GamePadBase
InvalidButton enum valueBase::GamePadBase
IsA(const Rtti &rtti) constCore::RefCountedinline
IsA(const Util::String &rttiName) constCore::RefCountedinline
IsA(const Util::FourCC &rttiFourCC) constCore::RefCountedinline
IsAttached() constInput::InputHandlerinline
isAttachedInput::InputHandlerprotected
IsCapturing() constInput::InputHandlerinline
isCapturingInput::InputHandlerprotected
IsConnected() constBase::GamePadBaseinline
isConnectedBase::GamePadBaseprotected
IsInstanceOf(const Rtti &rtti) constCore::RefCountedinline
IsInstanceOf(const Util::String &className) constCore::RefCountedinline
IsInstanceOf(const Util::FourCC &classFourCC) constCore::RefCountedinline
L1Button enum valueBase::GamePadBase
L3Button enum valueBase::GamePadBase
LeftShoulderButton enum valueBase::GamePadBase
LeftThumbButton enum valueBase::GamePadBase
LeftThumbXAxis enum valueBase::GamePadBase
LeftThumbYAxis enum valueBase::GamePadBase
LeftTriggerAxis enum valueBase::GamePadBase
lowFreqVibratorBase::GamePadBaseprotected
MinusButton enum valueBase::GamePadBase
NumAxes enum valueBase::GamePadBase
NumButtons enum valueBase::GamePadBase
OnAttach()Base::GamePadBaseprotectedvirtual
OnBeginFrame()Input::InputHandlerprotectedvirtual
OneButton enum valueBase::GamePadBase
OnEndFrame()Input::InputHandlerprotectedvirtual
OnEvent(const InputEvent &inputEvent)Input::InputHandlerprotectedvirtual
OnObtainCapture()Input::InputHandlerprotectedvirtual
OnReleaseCapture()Input::InputHandlerprotectedvirtual
OnRemove()Input::InputHandlerprotectedvirtual
OnReset()Base::GamePadBaseprotectedvirtual
PlusButton enum valueBase::GamePadBase
R1Button enum valueBase::GamePadBase
R3Button enum valueBase::GamePadBase
refCountCore::RefCountedprivate
RefCounted()Core::RefCountedinline
Release()Core::RefCountedinline
RightShoulderButton enum valueBase::GamePadBase
RightThumbButton enum valueBase::GamePadBase
RightThumbXAxis enum valueBase::GamePadBase
RightThumbYAxis enum valueBase::GamePadBase
RightTriggerAxis enum valueBase::GamePadBase
SelectButton enum valueBase::GamePadBase
SetHighFrequencyVibrator(float f)Base::GamePadBaseinline
SetIndex(IndexT i)Base::GamePadBaseinline
SetLowFrequencyVibrator(float f)Base::GamePadBaseinline
SquareButton enum valueBase::GamePadBase
StartButton enum valueBase::GamePadBase
transformBase::GamePadBaseprotected
TriangleButton enum valueBase::GamePadBase
TwoButton enum valueBase::GamePadBase
vibratorsDirtyBase::GamePadBaseprotected
XButton enum valueBase::GamePadBase
YButton enum valueBase::GamePadBase
ZButton enum valueBase::GamePadBase
~GamePadBase()Base::GamePadBasevirtual
~InputHandler()Input::InputHandlervirtual
~RefCounted()Core::RefCountedprotectedvirtual