#include <refcounted.h>
The common base class of Nebula.
Implement a strong refcounted mechanism and runtime type information. Nebula checks at application shutdown for propert cleanup of all RefCounted objects. Refcounting leaks will generate a log on the debug output.
FIXME: The RefCounted class uses Interlocked functions and a CriticalSection to guarantee thread-safe refcounting and destruction, but only some classes need this (mostly messages which are passed between threads). If it is guaranteed that an object is only manipulated from the same thread then this thread-synchronization adds unnecessary overhead.
- Copyright
- (C) 2006 RadonLabs GmbH (C) 2013-2020 Individual contributors, see AUTHORS file
Inherited by Animation::AnimJob, Attr::AttributeTable, Audio::AudioDevice, Audio::AudioServer, Base::DisplayDeviceBase, Base::GameContentServerBase, Base::InputServerBase, Base::InstanceRendererBase, Base::InstanceServerBase, Base::ShaderServerBase, Base::ShapeRendererBase, Base::TextRendererBase, BaseGameFeature::LevelParser, Core::CoreServer, CoreAnimation::AnimKeyBuffer, CoreGraphics::DisplayEventHandler, CoreGraphics::RenderEventHandler, Db::Command, Db::Database, Db::Dataset, Db::DbFactory, Db::DbServer, Db::FilterSet, Db::Reader, Db::Relation, Db::Table, Db::Writer, Debug::DebugCounter, Debug::DebugServer, Debug::DebugTimer, Dynui::ImguiAddon, Dynui::ImguiConsole, Dynui::ImguiProfiler, Frame::FrameScript, Frame::FrameServer, FrameSync::FrameSyncTimer, Game::FeatureUnit, Game::GameServer, Game::Manager, Graphics::GraphicsServer, Graphics::Stage, Graphics::View, Http::HttpClientRegistry, Http::HttpRequestHandler, Http::HttpServer, Http::HttpServerProxy, Http::NebulaHttpClient, IO::ArchiveBase, IO::ArchiveFileSystemBase, IO::AssignRegistry, IO::Console, IO::ConsoleHandler, IO::IoServer, IO::SchemeRegistry, IO::Stream, IO::StreamCache, IO::StreamReader, IO::StreamWriter, Input::InputHandler, Linux::LinuxThread, MemDb::Database, Messaging::AsyncPort, Messaging::Handler, Messaging::Message, Messaging::Port, Net::StdTcpClient, Net::StdTcpClientConnection, Net::StdTcpServer, OSX::OSXThread, Picking::PickingServer, Posix::PosixSocket, Posix::PosixThread, RenderModules::RTPlugin, RenderModules::RTPluginRegistry, RenderModules::RenderModule, Resources::ResourceLoader, Resources::ResourceSaver, Resources::ResourceServer, Scripting::NSharpServer, Scripting::ScriptServer, Threading::ObjectRef, Visibility::VisibilityContainer, Win32::Win32Socket, and Win32::Win32Thread.
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| RefCounted () |
| constructor
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int | GetRefCount () const |
| get the current refcount
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void | AddRef () |
| increment refcount by one
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void | Release () |
| decrement refcount and destroy object if refcount is zero
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bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class
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bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string
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bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc
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bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class
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bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string
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bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc
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const Util::String & | GetClassName () const |
| get the class name
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Util::FourCC | GetClassFourCC () const |
| get the class FourCC code
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static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!)
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virtual | ~RefCounted () |
| destructor (called when refcount reaches zero)
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◆ RefCounted()
Core::RefCounted::RefCounted |
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inline |
◆ ~RefCounted()
Core::RefCounted::~RefCounted |
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protectedvirtual |
destructor (called when refcount reaches zero)
◆ __DeclareClass()
◆ AddRef()
void Core::RefCounted::AddRef |
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inline |
increment refcount by one
Increment the refcount of the object.
◆ DumpRefCountingLeaks()
void Core::RefCounted::DumpRefCountingLeaks |
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static |
dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!)
This method should be called as the very last before an application exits.
◆ GetClassFourCC()
get the class FourCC code
Get the class FourCC of the object.
◆ GetClassName()
const Util::String & Core::RefCounted::GetClassName |
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const |
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inline |
get the class name
Get the class name of the object.
◆ GetRefCount()
int Core::RefCounted::GetRefCount |
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const |
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inline |
get the current refcount
Return the current refcount of the object.
◆ IsA() [1/3]
bool Core::RefCounted::IsA |
( |
const Rtti & | rtti | ) |
const |
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inline |
return true if this object is instance of given class, or a derived class
◆ IsA() [2/3]
bool Core::RefCounted::IsA |
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const Util::FourCC & | rttiFourCC | ) |
const |
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inline |
return true if this object is instance of given class, or a derived class, by fourcc
◆ IsA() [3/3]
bool Core::RefCounted::IsA |
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const Util::String & | rttiName | ) |
const |
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inline |
return true if this object is instance of given class, or a derived class, by string
◆ IsInstanceOf() [1/3]
bool Core::RefCounted::IsInstanceOf |
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const Rtti & | rtti | ) |
const |
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inline |
return true if this object is instance of given class
◆ IsInstanceOf() [2/3]
bool Core::RefCounted::IsInstanceOf |
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const Util::FourCC & | classFourCC | ) |
const |
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inline |
return true if this object is instance of given class by fourcc
◆ IsInstanceOf() [3/3]
bool Core::RefCounted::IsInstanceOf |
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const Util::String & | className | ) |
const |
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inline |
return true if this object is instance of given class by string
◆ Release()
void Core::RefCounted::Release |
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inline |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
◆ refCount
volatile int Core::RefCounted::refCount |
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private |
The documentation for this class was generated from the following files: