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Nebula
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This is the complete list of members for Characters::CharacterContext, including all inherited members.
| __DeclareContext() | Characters::CharacterContext | private |
| Alloc() | Characters::CharacterContext | inlineprivatestatic |
| Animation enum value | Characters::CharacterContext | private |
| AnimationLoaded enum value | Characters::CharacterContext | |
| AnimTime enum value | Characters::CharacterContext | private |
| CharacterContext() | Characters::CharacterContext | |
| CharacterContextAllocator typedef | Characters::CharacterContext | private |
| characterContextAllocator | Characters::CharacterContext | privatestatic |
| CharacterJobContext | Characters::CharacterContext | friend |
| CharacterSkinNodeIndexOffset enum value | Characters::CharacterContext | private |
| ConstantUpdateCounter | Characters::CharacterContext | static |
| Create() | Characters::CharacterContext | static |
| CreateAnimSampleMask(const Util::StringAtom &name, const Util::FixedArray< Math::scalar > &weights) | Characters::CharacterContext | static |
| Dealloc(Graphics::ContextEntityId id) | Characters::CharacterContext | inlineprivatestatic |
| EntityId enum value | Characters::CharacterContext | private |
| EvalCharacter(SizeT totalJobs, SizeT groupSize, IndexT groupIndex, SizeT invocationOffset, void *ctx) | Characters::CharacterContext | friend |
| GetAbsoluteStopTime(const CharacterContext::AnimationRuntime &runtime) | Characters::CharacterContext | friend |
| GetAnimSampleMask(const Util::StringAtom &name) | Characters::CharacterContext | static |
| GetClipIndex(const Graphics::GraphicsEntityId id, const Util::StringAtom &name) | Characters::CharacterContext | static |
| GetTime(const Graphics::GraphicsEntityId id) | Characters::CharacterContext | static |
| GraphicsContext() | Graphics::GraphicsContext | |
| InternalDefragment(ID_ALLOCATOR &allocator, Graphics::GraphicsContextState &&state) | Graphics::GraphicsContext | inlineprotectedstatic |
| InternalDeregisterEntity(const Graphics::GraphicsEntityId id, Graphics::GraphicsContextState &&state) | Graphics::GraphicsContext | protectedstatic |
| InternalRegisterEntity(const Graphics::GraphicsEntityId id, Graphics::GraphicsContextState &&state) | Graphics::GraphicsContext | protectedstatic |
| IsExpired(const CharacterContext::AnimationRuntime &runtime, const Timing::Time time) | Characters::CharacterContext | friend |
| IsInfinite(const CharacterContext::AnimationRuntime &runtime) | Characters::CharacterContext | friend |
| IsPlaying(const Graphics::GraphicsEntityId id) | Characters::CharacterContext | static |
| JobJoints enum value | Characters::CharacterContext | private |
| JointPalette enum value | Characters::CharacterContext | private |
| JointPaletteScaled enum value | Characters::CharacterContext | private |
| Loaded enum value | Characters::CharacterContext | private |
| LoadState enum name | Characters::CharacterContext | |
| masks | Characters::CharacterContext | privatestatic |
| MaxNumTracks | Characters::CharacterContext | privatestatic |
| NoneLoaded enum value | Characters::CharacterContext | |
| OnRenderDebug(uint32_t flags) | Characters::CharacterContext | static |
| PauseTrack(const Graphics::GraphicsEntityId id, const IndexT track) | Characters::CharacterContext | static |
| PlayClip(const Graphics::GraphicsEntityId id, const CoreAnimation::AnimSampleMask *mask, const IndexT clipIndex, const IndexT track, const EnqueueMode mode, const float weight=1.0f, const SizeT loopCount=1, const float startTime=0.0f, const float fadeIn=0.0f, const float fadeOut=0.0f, const float timeOffset=0.0f, const float timeFactor=1.0f) | Characters::CharacterContext | static |
| QueryClips(const Graphics::GraphicsEntityId id, Util::FixedArray< CoreAnimation::AnimClip > &outClips) | Characters::CharacterContext | static |
| SampleBuffer enum value | Characters::CharacterContext | private |
| Seek(const Graphics::GraphicsEntityId id, const float time) | Characters::CharacterContext | static |
| SetTrackTimeFactor(const Graphics::GraphicsEntityId id, const IndexT track, const float factor) | Characters::CharacterContext | static |
| SetTrackWeight(const Graphics::GraphicsEntityId id, const IndexT track, const float weight) | Characters::CharacterContext | static |
| Setup(const Graphics::GraphicsEntityId id, const Resources::ResourceName &skeletonResource, const IndexT skeletonIndex, const Resources::ResourceName &animationResource, const IndexT animationIndex, const Util::StringAtom &tag, bool supportBlending=true) | Characters::CharacterContext | static |
| Skeleton enum value | Characters::CharacterContext | private |
| SkeletonLoaded enum value | Characters::CharacterContext | |
| StopAllTracks(const Graphics::GraphicsEntityId id) | Characters::CharacterContext | static |
| StopTrack(const Graphics::GraphicsEntityId id, const IndexT track) | Characters::CharacterContext | static |
| SupportMix enum value | Characters::CharacterContext | private |
| totalCompletionEvent | Characters::CharacterContext | privatestatic |
| TrackController enum value | Characters::CharacterContext | private |
| UpdateAnimations(const Graphics::FrameContext &ctx) | Characters::CharacterContext | static |
| UserControlledJoint enum value | Characters::CharacterContext | private |
| WaitForCharacterJobs(const Graphics::FrameContext &ctx) | Characters::CharacterContext | static |
| ~CharacterContext() | Characters::CharacterContext | virtual |
| ~GraphicsContext() | Graphics::GraphicsContext | virtual |