Nebula
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#include <renderevent.h>
Render events are sent by the RenderDevice to registered render event handlers.
Public Types | |
enum | Code { InvalidCode , DeviceOpen , DeviceClose , DeviceLost , DeviceRestored } |
event codes More... | |
Public Member Functions | |
RenderEvent () | |
default constructor | |
RenderEvent (Code c) | |
constructor with event code | |
Code | GetEventCode () const |
get event code | |
Private Attributes | |
Code | code |
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inline |
default constructor
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inline |
constructor with event code
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inline |
get event code
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private |