__DeclareClass(GLFWDisplayDevice) | GLFW::GLFWDisplayDevice | private |
__DeclareSingleton(GLFWDisplayDevice) | GLFW::GLFWDisplayDevice | private |
adapter | Base::DisplayDeviceBase | protected |
AdapterExists(CoreGraphics::Adapter::Code adapter) | GLFW::GLFWDisplayDevice | |
AddRef() | Core::RefCounted | inline |
AttachEventHandler(const Ptr< CoreGraphics::DisplayEventHandler > &h) | Base::DisplayDeviceBase | |
CharFunc(const CoreGraphics::WindowId &id, unsigned int key) | GLFW::GLFWDisplayDevice | friend |
Close() | GLFW::GLFWDisplayDevice | |
CloseFunc(const CoreGraphics::WindowId &id) | GLFW::GLFWDisplayDevice | friend |
CoreGraphics::DestroyWindow(const CoreGraphics::WindowId id) | GLFW::GLFWDisplayDevice | friend |
CoreGraphics::WindowNewFrame(const CoreGraphics::WindowId id) | GLFW::GLFWDisplayDevice | friend |
currentWindow | Base::DisplayDeviceBase | protected |
DisplayDeviceBase() | Base::DisplayDeviceBase | |
DumpRefCountingLeaks() | Core::RefCounted | static |
EmbedWindow(const Util::Blob &windowData) | Base::DisplayDeviceBase | |
eventHandlers | Base::DisplayDeviceBase | protected |
FocusFunc(const CoreGraphics::WindowId &id, int focus) | GLFW::GLFWDisplayDevice | friend |
GetAdapter() const | Base::DisplayDeviceBase | inline |
GetAdapterInfo(CoreGraphics::Adapter::Code adapter) | GLFW::GLFWDisplayDevice | |
GetAvailableDisplayModes(CoreGraphics::Adapter::Code adapter, CoreGraphics::PixelFormat::Code pixelFormat) | GLFW::GLFWDisplayDevice | |
GetClassFourCC() const | Core::RefCounted | inline |
GetClassName() const | Core::RefCounted | inline |
GetCurrentAdapterDisplayMode(CoreGraphics::Adapter::Code adapter) | GLFW::GLFWDisplayDevice | |
GetCurrentWindow() const | Base::DisplayDeviceBase | inline |
GetMainWindow() const | Base::DisplayDeviceBase | inline |
GetMonitor(int index) | GLFW::GLFWDisplayDevice | protected |
GetRefCount() const | Core::RefCounted | inline |
GetWindow(IndexT index) const | Base::DisplayDeviceBase | inline |
GetWindows() const | Base::DisplayDeviceBase | inline |
GLFWDisplayDevice() | GLFW::GLFWDisplayDevice | |
GLFWInputServer class | GLFW::GLFWDisplayDevice | friend |
GLFWWindow class | GLFW::GLFWDisplayDevice | friend |
graphicsEventHandler | GLFW::GLFWDisplayDevice | protected |
inputEventHandler | GLFW::GLFWDisplayDevice | protected |
InternalSetupFunction(const CoreGraphics::WindowCreateInfo &info, const Util::Blob &windowData, bool embed) | GLFW::GLFWDisplayDevice | friend |
IsA(const Rtti &rtti) const | Core::RefCounted | inline |
IsA(const Util::String &rttiName) const | Core::RefCounted | inline |
IsA(const Util::FourCC &rttiFourCC) const | Core::RefCounted | inline |
IsFullscreen() const | Base::DisplayDeviceBase | inline |
isFullscreen | Base::DisplayDeviceBase | protected |
IsInstanceOf(const Rtti &rtti) const | Core::RefCounted | inline |
IsInstanceOf(const Util::String &className) const | Core::RefCounted | inline |
IsInstanceOf(const Util::FourCC &classFourCC) const | Core::RefCounted | inline |
IsOpen() const | Base::DisplayDeviceBase | inline |
isOpen | Base::DisplayDeviceBase | protected |
IsVerticalSyncEnabled() const | Base::DisplayDeviceBase | inline |
KeyFunc(const CoreGraphics::WindowId &id, int key, int scancode, int action, int mods) | GLFW::GLFWDisplayDevice | friend |
MakeWindowCurrent(const CoreGraphics::WindowId id) | Base::DisplayDeviceBase | |
MouseButtonFunc(const CoreGraphics::WindowId &id, int button, int action, int mods) | GLFW::GLFWDisplayDevice | friend |
MouseFunc(const CoreGraphics::WindowId &id, double xpos, double ypos) | GLFW::GLFWDisplayDevice | friend |
NotifyEventHandlers(const CoreGraphics::DisplayEvent &e) | Base::DisplayDeviceBase | protected |
OGL4RenderDevice class | GLFW::GLFWDisplayDevice | friend |
Open() | GLFW::GLFWDisplayDevice | |
ProcessWindowMessages() | GLFW::GLFWDisplayDevice | static |
refCount | Core::RefCounted | private |
RefCounted() | Core::RefCounted | inline |
Release() | Core::RefCounted | inline |
RemoveEventHandler(const Ptr< CoreGraphics::DisplayEventHandler > &h) | Base::DisplayDeviceBase | |
Reopen() | Base::DisplayDeviceBase | |
ResizeFunc(const CoreGraphics::WindowId &id, int width, int height) | GLFW::GLFWDisplayDevice | friend |
ScrollFunc(const CoreGraphics::WindowId &id, double xs, double ys) | GLFW::GLFWDisplayDevice | friend |
SetAdapter(CoreGraphics::Adapter::Code a) | Base::DisplayDeviceBase | inline |
SetupWindow(const Util::String &title, const Util::String &icon, const CoreGraphics::DisplayMode &displayMode, const CoreGraphics::AntiAliasQuality::Code aa=CoreGraphics::AntiAliasQuality::None) | Base::DisplayDeviceBase | |
SetVerticalSyncEnabled(bool b) | Base::DisplayDeviceBase | inline |
SupportsDisplayMode(CoreGraphics::Adapter::Code adapter, const CoreGraphics::DisplayMode &requestedMode) | GLFW::GLFWDisplayDevice | |
TranslateKeyCode(int inkey) | GLFW::GLFWDisplayDevice | static |
verticalSync | Base::DisplayDeviceBase | protected |
windows | Base::DisplayDeviceBase | protected |
~DisplayDeviceBase() | Base::DisplayDeviceBase | virtual |
~GLFWDisplayDevice() | GLFW::GLFWDisplayDevice | virtual |
~RefCounted() | Core::RefCounted | protectedvirtual |