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Multiplayer::BaseMultiplayerClient Member List

This is the complete list of members for Multiplayer::BaseMultiplayerClient, including all inherited members.

BaseMultiplayerClient()Multiplayer::BaseMultiplayerClient
Close()Multiplayer::BaseMultiplayerClientvirtual
connectionIdMultiplayer::BaseMultiplayerClientprotected
connectionStatusMultiplayer::BaseMultiplayerClientprotected
GetConnectionStatus() constMultiplayer::BaseMultiplayerClient
GetCurrentPing() constMultiplayer::BaseMultiplayerClientinline
IsOpen() constMultiplayer::BaseMultiplayerClientinline
isOpenMultiplayer::BaseMultiplayerClientprotected
MaxMessagesPerFrameMultiplayer::BaseMultiplayerClientstatic
netInterfaceMultiplayer::BaseMultiplayerClientprotected
OnConnected()Multiplayer::BaseMultiplayerClientvirtual
OnDisconnected()Multiplayer::BaseMultiplayerClientvirtual
OnIsConnecting()Multiplayer::BaseMultiplayerClientvirtual
OnMessageReceived(SteamNetworkingMessage_t *msg)Multiplayer::BaseMultiplayerClientvirtual
OnNetConnectionStatusChanged(SteamNetConnectionStatusChangedCallback_t *info)Multiplayer::BaseMultiplayerClient
Open()Multiplayer::BaseMultiplayerClientvirtual
pingMultiplayer::BaseMultiplayerClientprotected
PollConnectionChanges()Multiplayer::BaseMultiplayerClientprotected
PollIncomingMessages()Multiplayer::BaseMultiplayerClientprotected
PushPendingMessages()Multiplayer::BaseMultiplayerClientprotected
Send(void *buf, int size)Multiplayer::BaseMultiplayerClient
SyncAll()Multiplayer::BaseMultiplayerClient
timeoutTimerMultiplayer::BaseMultiplayerClientprotected
TryConnect()Multiplayer::BaseMultiplayerClient
~BaseMultiplayerClient()Multiplayer::BaseMultiplayerClientvirtual