Nebula
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This is the complete list of members for Nebula.Game.NebulaApiV1, including all inherited members.
CreateEntity(uint worldId, string template) | Nebula.Game.NebulaApiV1 | |
DeleteEntity(uint worldId, uint entityId) | Nebula.Game.NebulaApiV1 | |
GetComponentData(uint worldId, uint entityId, uint componentId, IntPtr data, int dataSize) | Nebula.Game.NebulaApiV1 | |
GetComponentId(string name) | Nebula.Game.NebulaApiV1 | |
GetDefaultWorldId() | Nebula.Game.NebulaApiV1 | |
GetOrientation(uint worldId, uint entityId) | Nebula.Game.NebulaApiV1 | |
GetPosition(uint worldId, uint entityId) | Nebula.Game.NebulaApiV1 | |
GetScale(uint worldId, uint entityId) | Nebula.Game.NebulaApiV1 | |
HasComponent(uint worldId, uint entityId, uint componentId) | Nebula.Game.NebulaApiV1 | |
IsValid(uint worldId, uint entityId) | Nebula.Game.NebulaApiV1 | |
SetComponentData(uint worldId, uint entityId, uint componentId, IntPtr data, int dataSize) | Nebula.Game.NebulaApiV1 | |
SetOrientation(uint worldId, uint entityId, Quaternion orientation) | Nebula.Game.NebulaApiV1 | |
SetPosition(uint worldId, uint entityId, Vector3 position) | Nebula.Game.NebulaApiV1 | |
SetScale(uint worldId, uint entityId, Vector3 position) | Nebula.Game.NebulaApiV1 |