Nebula
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#include <debugmessage.h>
Encapsulates a stream and a port number for debug communication.
Currently this class is only used on the Wii for communication over the HIO2 channel, but is public for the PC proxy tools communicating with the Wii devkit.
Public Member Functions | |
DebugMessage () | |
default constructor | |
DebugMessage (ushort port, const Ptr< IO::Stream > &data) | |
constructor | |
ushort | GetPort () const |
get the port number | |
const Ptr< IO::Stream > & | GetStream () const |
get the data stream | |
bool | IsValid () const |
return true if the message is valid | |
Private Attributes | |
ushort | portNum |
Ptr< IO::Stream > | dataStream |
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inline |
default constructor
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inline |
constructor
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inline |
get the port number
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inline |
get the data stream
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inline |
return true if the message is valid
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private |
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private |