Nebula
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This is the complete list of members for Resources::ResourceServer, including all inherited members.
__DeclareClass(ResourceServer) | Resources::ResourceServer | private |
__DeclareInterfaceSingleton(ResourceServer) | Resources::ResourceServer | private |
AddRef() | Core::RefCounted | inline |
Close() | Resources::ResourceServer | |
CreateResource(const ResourceName &res, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr, bool immediate=false, bool stream=true) | Resources::ResourceServer | |
CreateResource(const ResourceName &res, const Util::StringAtom &tag, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr, bool immediate=false, bool stream=true) | Resources::ResourceServer | |
CreateResource(const ResourceName &res, const METADATA &metaData, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr, bool immediate=false, bool stream=true) | Resources::ResourceServer | inline |
CreateResource(const ResourceName &res, const METADATA &metaData, const Util::StringAtom &tag, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr, bool immediate=false, bool stream=true) | Resources::ResourceServer | inline |
CreateResourceListener(const ResourceId &id, std::function< void(const Resources::ResourceId)> success, std::function< void(const Resources::ResourceId)> failed=nullptr) | Resources::ResourceServer | inline |
DiscardResource(const Resources::ResourceId res) | Resources::ResourceServer | inline |
DiscardResources(const Util::StringAtom &tag) | Resources::ResourceServer | |
DumpRefCountingLeaks() | Core::RefCounted | static |
extensionMap | Resources::ResourceServer | private |
GetClassFourCC() const | Core::RefCounted | inline |
GetClassName() const | Core::RefCounted | inline |
GetId(const Resources::ResourceName &name) const | Resources::ResourceServer | inline |
GetName(const Resources::ResourceId id) const | Resources::ResourceServer | inline |
GetRefCount() const | Core::RefCounted | inline |
GetState(const Resources::ResourceId id) const | Resources::ResourceServer | inline |
GetStreamLoader() const | Resources::ResourceServer | inline |
GetTag(const Resources::ResourceId id) const | Resources::ResourceServer | inline |
GetType(const Resources::ResourceId id) | Resources::ResourceServer | |
GetUsage(const Resources::ResourceId id) const | Resources::ResourceServer | inline |
HasPendingResources() | Resources::ResourceServer | |
HasResource(const Resources::ResourceId id) const | Resources::ResourceServer | inline |
IsA(const Rtti &rtti) const | Core::RefCounted | inline |
IsA(const Util::String &rttiName) const | Core::RefCounted | inline |
IsA(const Util::FourCC &rttiFourCC) const | Core::RefCounted | inline |
IsInstanceOf(const Rtti &rtti) const | Core::RefCounted | inline |
IsInstanceOf(const Util::String &className) const | Core::RefCounted | inline |
IsInstanceOf(const Util::FourCC &classFourCC) const | Core::RefCounted | inline |
LoadDefaultResources() | Resources::ResourceServer | |
loaders | Resources::ResourceServer | private |
Open() | Resources::ResourceServer | |
open | Resources::ResourceServer | private |
refCount | Core::RefCounted | private |
RefCounted() | Core::RefCounted | inline |
RegisterStreamLoader(const Util::StringAtom &ext, const Core::Rtti &loaderClass) | Resources::ResourceServer | |
Release() | Core::RefCounted | inline |
ReloadResource(const ResourceName &res, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr) | Resources::ResourceServer | inline |
ResourceLoader class | Resources::ResourceServer | friend |
ResourceServer() | Resources::ResourceServer | |
SetMinLod(const ResourceId &id, float lod, bool immediate) | Resources::ResourceServer | inline |
typeMap | Resources::ResourceServer | private |
UniquePoolCounter | Resources::ResourceServer | privatestatic |
Update(IndexT frameIndex) | Resources::ResourceServer | |
WaitForLoaderThread() | Resources::ResourceServer | |
~RefCounted() | Core::RefCounted | protectedvirtual |
~ResourceServer() | Resources::ResourceServer | virtual |