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Nebula
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This is the complete list of members for Util::Color, including all inherited members.
| ARGB(uint32_t argb) | Util::Color | static |
| black | Util::Color | static |
| blue | Util::Color | static |
| Color()=default | Util::Color | |
| Color(const Color &c)=default | Util::Color | |
| Color(float r, float g, float b, float a) | Util::Color | |
| Color(const Math::vec4 &v) | Util::Color | |
| Color(const Math::vec3 &v) | Util::Color | |
| Color(uint32_t argb) | Util::Color | |
| Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) | Util::Color | explicit |
| gray | Util::Color | static |
| green | Util::Color | static |
| load(const scalar *ptr) | Math::vec4 | |
| load_byte4n(const void *ptr) | Math::vec4 | |
| load_float3(const void *ptr, float w) | Math::vec4 | |
| load_ubyte4n(const void *ptr) | Math::vec4 | |
| loadu(const scalar *ptr) | Math::vec4 | |
| operator vec3() const | Math::vec4 | inline |
| operator!=(const vec4 &rhs) const | Math::vec4 | |
| operator*=(scalar s) | Math::vec4 | |
| operator*=(const vec4 &rhs) | Math::vec4 | |
| operator+=(const vec4 &rhs) | Math::vec4 | |
| operator-=(const vec4 &rhs) | Math::vec4 | |
| operator/=(const vec4 &rhs) | Math::vec4 | |
| operator=(const __m128 &rhs) | Math::vec4 | |
| operator==(const vec4 &rhs) const | Math::vec4 | |
| operator[](const int index) | Math::vec4 | |
| operator[](const int index) const | Math::vec4 | |
| orange | Util::Color | static |
| purple | Util::Color | static |
| red | Util::Color | static |
| RGBA(uint32_t rgba) | Util::Color | static |
| set(scalar x, scalar y, scalar z, scalar w) | Math::vec4 | |
| store(scalar *ptr) const | Math::vec4 | |
| store3(scalar *ptr) const | Math::vec4 | |
| storeu(scalar *ptr) const | Math::vec4 | |
| storeu3(scalar *ptr) const | Math::vec4 | |
| stream(scalar *ptr) const | Math::vec4 | |
| swizzle(const vec4 &v) | Math::vec4 | inline |
| v | Math::vec4 | |
| vec | Math::vec4 | |
| vec4()=default | Math::vec4 | |
| vec4(scalar x, scalar y, scalar z, scalar w) | Math::vec4 | |
| vec4(scalar v) | Math::vec4 | explicit |
| vec4(const vec4 &rhs)=default | Math::vec4 | |
| vec4(const vec3 &rhs, float w) | Math::vec4 | |
| vec4(const __m128 &rhs) | Math::vec4 | |
| w | Math::vec4 | |
| white | Util::Color | static |
| x | Math::vec4 | |
| y | Math::vec4 | |
| yellow | Util::Color | static |
| z | Math::vec4 |