Nebula
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clustercontext.h File Reference
#include "graphics/graphicscontext.h"
#include "coregraphics/buffer.h"
#include "coregraphics/window.h"
#include <array>
#include "system_shaders/cluster_generate.h"

Go to the source code of this file.

Classes

class  Clustering::ClusterContext
 

Namespaces

namespace  Clustering
 Context handling GPU cluster culling.