Definition editorstate.h:22
bool isRunning
is true if the editor is running
Definition editorstate.h:29
__DeclareSingleton(EditorState) public ~EditorState()
Definition editorstate.cc:23
bool isPlaying
is true if the editor is currently playing/simulating the game (play-in-editor)
Definition editorstate.h:31
Game::EditorState.
Definition graphicsmanager.h:60
#define __DeclareSingleton(type)
Definition osxsingleton.h:24