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Here is a list of all enum values with links to the classes they belong to:
- r -
R :
Input::Key
R10G10B10A2 :
CoreGraphics::PixelFormat
R10G10B10X2 :
CoreGraphics::PixelFormat
R11G11B10F :
CoreGraphics::PixelFormat
R16 :
CoreGraphics::PixelFormat
R16F :
CoreGraphics::PixelFormat
R16G16 :
CoreGraphics::PixelFormat
R16G16B16A16 :
CoreGraphics::PixelFormat
R16G16B16A16F :
CoreGraphics::PixelFormat
R16G16F :
CoreGraphics::PixelFormat
R1Button :
Base::GamePadBase
R32 :
CoreGraphics::PixelFormat
R32F :
CoreGraphics::PixelFormat
R32G32 :
CoreGraphics::PixelFormat
R32G32B32 :
CoreGraphics::PixelFormat
R32G32B32A32 :
CoreGraphics::PixelFormat
R32G32B32A32F :
CoreGraphics::PixelFormat
R32G32B32F :
CoreGraphics::PixelFormat
R32G32F :
CoreGraphics::PixelFormat
R3Button :
Base::GamePadBase
R4G4B4A4 :
CoreGraphics::PixelFormat
R5G5B5A1 :
CoreGraphics::PixelFormat
R5G6B5 :
CoreGraphics::PixelFormat
R8 :
CoreGraphics::PixelFormat
R8G8B8 :
CoreGraphics::PixelFormat
R8G8B8A8 :
CoreGraphics::PixelFormat
R8G8B8X8 :
CoreGraphics::PixelFormat
R9G9B9E5F :
CoreGraphics::PixelFormat
Random :
IO::Stream
RandomizeRotation :
Particles::EmitterAttrs
Range :
Lighting::LightContext
RawMouseMove :
Input::InputEvent
Raytracing_Allocation :
Raytracing::RaytracingContext
Raytracing_Blases :
Raytracing::RaytracingContext
Raytracing_NumStructures :
Raytracing::RaytracingContext
Raytracing_UpdateType :
Raytracing::RaytracingContext
ReadAccess :
IO::Stream
ReadOnly :
Db::Database
ReadWriteAccess :
IO::Stream
ReadWriteCreate :
Db::Database
ReadWriteExisting :
Db::Database
Red :
Particles::EmitterAttrs
REFCOUNT :
Audio::AudioDevice
RenderMesh :
CoreGraphics::RenderShape
RenderOldestFirst :
Particles::EmitterAttrs
Reset :
Frame::FrameEvent
,
Input::InputEvent
,
Memory::RingAllocator< SYNCPOINTS >
ResetCommand :
CoreGraphics::DrawThread
ResetEvent :
CoreGraphics::DrawThread
ResolveDepthBuffer :
Frame::FrameBatchType
RESOURCE :
Game::ComponentSerialization
RestartIfPlaying :
Particles::ParticleContext
Return :
Input::Key
Right :
Input::Key
,
Math::frustum
RightBracket :
Input::Key
RightButton :
Input::MouseButton
RightControl :
Input::Key
RightMenu :
Input::Key
RightShift :
Input::Key
RightShoulderButton :
Base::GamePadBase
RightThumbButton :
Base::GamePadBase
RightThumbXAxis :
Base::GamePadBase
RightThumbYAxis :
Base::GamePadBase
RightTriggerAxis :
Base::GamePadBase
RightWindows :
Input::Key
Root :
Db::FilterSet::Token
Rotation :
CoreAnimation::CurveType
RotationRandomize :
Particles::EmitterAttrs
RotationVelocity :
Particles::EmitterAttrs
RunJob :
Jobs::JobThread
Running :
Linux::LinuxThread
,
OSX::OSXThread
Runtime :
Particles::ParticleContext
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