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graphicsdisplayeventhandler.h
Go to the documentation of this file.
1
#pragma once
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//------------------------------------------------------------------------------
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#include "
coregraphics/displayeventhandler.h
"
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//------------------------------------------------------------------------------
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namespace
Graphics
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{
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class
GraphicsDisplayEventHandler
:
public
CoreGraphics::DisplayEventHandler
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{
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__DeclareClass
(
GraphicsDisplayEventHandler
);
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public
:
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virtual
bool
HandleEvent
(
const
CoreGraphics::DisplayEvent
& event);
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};
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}
// namespace GLFW
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//------------------------------------------------------------------------------
CoreGraphics::DisplayEventHandler
A display event handler object is notified by the DisplayDevice about noteworthy window events,...
Definition
displayeventhandler.h:23
CoreGraphics::DisplayEvent
Display events are sent by the display device to registered display event handlers.
Definition
displayevent.h:24
Graphics::GraphicsDisplayEventHandler
Handles DisplayEvents that are relevant for the graphics system.
Definition
graphicsdisplayeventhandler.h:17
Graphics::GraphicsDisplayEventHandler::HandleEvent
virtual bool HandleEvent(const CoreGraphics::DisplayEvent &event)
called when an event happens
Definition
graphicsdisplayeventhandler.cc:24
Graphics::GraphicsDisplayEventHandler::__DeclareClass
__DeclareClass(GraphicsDisplayEventHandler)
displayeventhandler.h
Graphics
Implements the shader server used by Vulkan.
Definition
cameramanager.h:22
code
render
graphics
graphicsdisplayeventhandler.h
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