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Nebula
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Classes | |
| class | CoreGraphics::DisplayEventHandler |
| A display event handler object is notified by the DisplayDevice about noteworthy window events, for instance when the mouse is moved, the window is minimized, and so on. More... | |
Namespaces | |
| namespace | CoreGraphics |
| Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH. | |