Nebula
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Base Game Components

Detailed Description

Components that come as part of the base game feature.

Classes

struct  Game::Orientation
 A component that stores the orientation of an entity. More...
 
struct  Game::Position
 A component that stores the position of an entity in world space coordinates. More...
 
struct  Game::Scale
 A component that stores the scale of an entity. More...
 
struct  Game::Velocity
 A component that stores the linear velocity of an entity. More...