Nebula
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Components that come as part of the base game feature.
Classes | |
struct | Game::Orientation |
A component that stores the orientation of an entity. More... | |
struct | Game::Position |
A component that stores the position of an entity in world space coordinates. More... | |
struct | Game::Scale |
A component that stores the scale of an entity. More... | |
struct | Game::Velocity |
A component that stores the linear velocity of an entity. More... | |