Nebula
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#include <velocity.h>
A component that stores the linear velocity of an entity.
Inherits Math::vec3.
Classes | |
struct | Traits |
Public Member Functions | |
Velocity (Math::vec3 const &v) | |
Public Member Functions inherited from Math::vec3 | |
vec3 ()=default | |
default constructor, NOTE: does NOT setup components! | |
vec3 (scalar x, scalar y, scalar z) | |
construct from values | |
vec3 (scalar v) | |
construct from single value | |
vec3 (const vec3 &rhs)=default | |
copy constructor | |
vec3 (const __m128 &rhs) | |
construct from SSE 128 byte float array | |
void | operator= (const __m128 &rhs) |
assign an vmVector4 | |
void | operator+= (const vec3 &rhs) |
inplace add | |
void | operator-= (const vec3 &rhs) |
inplace sub | |
void | operator*= (scalar s) |
inplace scalar multiply | |
void | operator*= (const vec3 &rhs) |
muliply by a vector component-wise | |
void | operator/= (const vec3 &rhs) |
divide by a vector component-wise | |
bool | operator== (const vec3 &rhs) const |
equality operator | |
bool | operator!= (const vec3 &rhs) const |
inequality operator | |
void | load (const scalar *ptr) |
load content from 16-byte-aligned memory | |
void | loadu (const scalar *ptr) |
load content from unaligned memory | |
void | store (scalar *ptr) const |
write content to 16-byte-aligned memory through the write cache | |
void | storeu (scalar *ptr) const |
write content to unaligned memory through the write cache | |
void | stream (scalar *ptr) const |
stream content to 16-byte-aligned memory circumventing the write-cache | |
void | set (scalar x, scalar y, scalar z) |
set content | |
scalar & | operator[] (const int index) |
read-only access to indexed component | |
scalar | operator[] (const int index) const |
read-only access to indexed component | |
Additional Inherited Members | ||
Public Attributes inherited from Math::vec3 | ||
union { | ||
struct { | ||
float x | ||
float y | ||
float z | ||
float __w | ||
} | ||
__m128 vec | ||
float v [3] | ||
}; | ||
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inline |