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MaterialId | Materials::CreateMaterial (const MaterialTemplates::Entry *entry) |
| Create material.
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void | Materials::DestroyMaterial (const MaterialId id) |
| Destroy material.
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void | Materials::MaterialSetTexture (const MaterialId mat, const ShaderConfigBatchTexture *bind, const Resources::ResourceId tex) |
| Set texture.
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void | Materials::MaterialSetTexture (const MaterialId mat, uint name, const Resources::ResourceId tex) |
| Set texture.
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void | Materials::MaterialSetTextureBindless (const MaterialId mat, uint name, const uint handle, const uint offset, const Resources::ResourceId tex) |
| Set bindless texture.
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void | Materials::MaterialSetConstants (const MaterialId mat, const void *data, const uint size) |
| Set all material constants.
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void | Materials::MaterialSetConstant (const MaterialId mat, const void *data, const uint size, const uint offset) |
| Set a material constant.
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void | Materials::MaterialSetBufferBinding (const MaterialId id, IndexT index) |
| Set material GPU buffer binding.
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IndexT | Materials::MaterialGetBufferBinding (const MaterialId id) |
| Get material GPU buffer binding.
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void | Materials::MaterialAddLODTexture (const MaterialId mat, const Resources::ResourceId tex) |
| Add texture to LOD update.
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void | Materials::MaterialSetLowestLod (const MaterialId mat, float lod) |
| Update LOD for material.
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void | Materials::MaterialApply (const MaterialId id, const CoreGraphics::CmdBufferId buf, IndexT index) |
| Apply material.
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const MaterialTemplates::Entry * | Materials::MaterialGetTemplate (const MaterialId mat) |
| Get material shader config.
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const Materials::BatchIndex | Materials::MaterialGetBatchIndex (const MaterialId mat, const MaterialTemplates::BatchGroup batch) |
| Get batch index from code.
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uint64_t | Materials::MaterialGetSortCode (const MaterialId mat) |
| Get sort code.
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MaterialInstanceId | Materials::CreateMaterialInstance (const MaterialId material) |
| Create material instance.
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void | Materials::DestroyMaterialInstance (const MaterialInstanceId materialInstance) |
| Destroy material instance.
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CoreGraphics::ConstantBufferOffset | Materials::MaterialInstanceAllocate (const MaterialInstanceId mat, const BatchIndex batch) |
| Allocate instance constants, call per frame when instance constants are needed.
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void | Materials::MaterialInstanceApply (const MaterialInstanceId id, const CoreGraphics::CmdBufferId buf, IndexT index, IndexT bufferIndex) |
| Apply material instance.
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SizeT | Materials::MaterialInstanceBufferSize (const MaterialInstanceId sur, const BatchIndex batch) |
| Get material instance buffer size for batch.
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