|
Nebula
|
Namespaces | |
| namespace | Models |
| A model resource consists of nodes, each of which inhibit some information read from an .n3 file. | |
Functions | |
| const ModelId | Models::CreateModel (const ModelCreateInfo &info) |
| create model (resource) | |
| void | Models::DestroyModel (const ModelId id) |
| discard model (resource) | |
| const Util::Array< Models::ModelNode * > & | Models::ModelGetNodes (const ModelId id) |
| Get model nodes. | |
| const Math::bbox & | Models::ModelGetBoundingBox (const ModelId id) |
| Get model bounding box. | |
Variables | |
| ModelAllocator | Models::modelAllocator |