Nebula
|
Namespaces | |
namespace | Models |
A model resource consists of nodes, each of which inhibit some information read from an .n3 file. | |
Functions | |
const ModelId | Models::CreateModel (const ModelCreateInfo &info) |
create model (resource) | |
void | Models::DestroyModel (const ModelId id) |
discard model (resource) | |
const Util::Array< Models::ModelNode * > & | Models::ModelGetNodes (const ModelId id) |
Get model nodes. | |
const Math::bbox & | Models::ModelGetBoundingBox (const ModelId id) |
Get model bounding box. | |
Variables | |
ModelAllocator | Models::modelAllocator |