Nebula
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model.cc File Reference
#include "model.h"
#include "coregraphics/config.h"

Namespaces

namespace  Models
 A model resource consists of nodes, each of which inhibit some information read from an .n3 file.

Functions

const ModelId Models::CreateModel (const ModelCreateInfo &info)
 create model (resource)
void Models::DestroyModel (const ModelId id)
 discard model (resource)
const Util::Array< Models::ModelNode * > & Models::ModelGetNodes (const ModelId id)
 Get model nodes.
const Math::bboxModels::ModelGetBoundingBox (const ModelId id)
 Get model bounding box.

Variables

ModelAllocator Models::modelAllocator