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Nebula
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#include "graphics/graphicscontext.h"#include "models/model.h"#include "models/nodes/modelnode.h"#include "models/nodes/particlesystemnode.h"#include "jobs/jobs.h"#include "jobs2/jobs2.h"#include "util/ringbuffer.h"#include "particle.h"Go to the source code of this file.
Namespaces | |
| namespace | Particles |
| Particle context controls playing and enabling/disabling of particle emitters inside a model. | |