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__forceinline point | Math::operator+ (const point &lhs, const vector &rhs) |
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__forceinline point | Math::operator- (const point &lhs, const vector &rhs) |
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__forceinline vector | Math::operator- (const point &lhs, const point &rhs) |
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__forceinline scalar | Math::dot (const point &p0, const point &p1) |
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__forceinline scalar | Math::dot (const vector &v, const point &p) |
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__forceinline scalar | Math::dot (const point &p, const vector &v) |
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__forceinline point | Math::maximize (const point &v0, const point &v1) |
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__forceinline point | Math::minimize (const point &v0, const point &v1) |
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__forceinline bool | Math::less_any (const point &v0, const point &v1) |
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__forceinline bool | Math::less_all (const point &v0, const point &v1) |
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__forceinline bool | Math::lessequal_any (const point &v0, const point &v1) |
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__forceinline bool | Math::lessequal_all (const point &v0, const point &v1) |
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__forceinline bool | Math::greater_any (const point &v0, const point &v1) |
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__forceinline bool | Math::greater_all (const point &v0, const point &v1) |
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__forceinline bool | Math::greaterequal_any (const point &v0, const point &v1) |
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__forceinline bool | Math::greaterequal_all (const point &v0, const point &v1) |
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__forceinline bool | Math::equal_any (const point &v0, const point &v1) |
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__forceinline bool | Math::nearequal (const point &v0, const point &v1, float epsilon) |
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__forceinline point | Math::less (const point &v0, const point &v1) |
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__forceinline point | Math::greater (const point &v0, const point &v1) |
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__forceinline point | Math::equal (const point &v0, const point &v1) |
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__forceinline vec3 | Math::xyz (const point &v) |
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