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Nebula
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#include "foundation/stdneb.h"#include "Recast.h"#include "recastutil.h"#include "DetourNavMesh.h"#include "DetourNavMeshBuilder.h"#include "memory/memory.h"#include "coregraphics/mesh.h"#include "coregraphics/nvx3fileformatstructs.h"#include "coregraphics/primitivegroup.h"#include "io/ioserver.h"Namespaces | |
| namespace | Navigation |
| Navigation::Recast. | |
| namespace | Navigation::Recast |
Functions | |
| static void | Navigation::Recast::SetupConfig (NavMeshSettingsT const &settings, AgentT &kind, Math::vec3 const &bounds_center, Math::vec3 const &bounds_extents, rcConfig &config) |
| bool | Navigation::Recast::GenerateNavMesh (NavMeshT const &data, Util::Blob &meshData) |