Nebula
|
#include "frame/framesubgraph.h"
#include "frame/framecode.h"
#include "coregraphics/graphicsdevice.h"
#include "coregraphics/resourcetable.h"
#include "coregraphics/sampler.h"
#include "coregraphics/shadersemantics.h"
#include "graphics/cameracontext.h"
#include "graphics/graphicsserver.h"
#include "graphics/view.h"
#include "ssaocontext.h"
#include "system_shaders/hbao_cs.h"
#include "system_shaders/hbaoblur_cs.h"
#include "frame/default.h"
Namespaces | |
namespace | PostEffects |
Bloom post effect. | |
Macros | |
#define | MAX_RADIUS_PIXELS 0.5f |
#define | INV_LN2 1.44269504f |
#define | SQRT_LN2 0.832554611f |
#define | BLUR_RADIUS 33 |
#define | BLUR_SHARPNESS 8.0f |
Functions | |
PostEffects::__ImplementPluginContext (PostEffects::SSAOContext) | |
#define BLUR_RADIUS 33 |
#define BLUR_SHARPNESS 8.0f |
#define INV_LN2 1.44269504f |
#define MAX_RADIUS_PIXELS 0.5f |
#define SQRT_LN2 0.832554611f |