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Nebula
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#include <mesh.h>
| BufferId CoreGraphics::__Mesh::indexBuffer |
| SizeT CoreGraphics::__Mesh::indexBufferOffset |
| IndexType::Code CoreGraphics::__Mesh::indexType |
| Util::Array<CoreGraphics::PrimitiveGroup> CoreGraphics::__Mesh::primitiveGroups |
| CoreGraphics::PrimitiveTopology::Code CoreGraphics::__Mesh::primitiveTopology |
| Util::StackArray<VertexStream, 4> CoreGraphics::__Mesh::streams |
| VertexLayoutId CoreGraphics::__Mesh::vertexLayout |