Nebula
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#include <barrier.h>
Util::Array<BufferBarrierInfo> CoreGraphics::BarrierCreateInfo::buffers |
BarrierDomain CoreGraphics::BarrierCreateInfo::domain |
CoreGraphics::QueueType CoreGraphics::BarrierCreateInfo::fromQueue |
CoreGraphics::PipelineStage CoreGraphics::BarrierCreateInfo::fromStage |
Util::StringAtom CoreGraphics::BarrierCreateInfo::name |
Util::Array<TextureBarrierInfo> CoreGraphics::BarrierCreateInfo::textures |
CoreGraphics::QueueType CoreGraphics::BarrierCreateInfo::toQueue |
CoreGraphics::PipelineStage CoreGraphics::BarrierCreateInfo::toStage |