Nebula
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#include <accelerationstructure.h>
AccelerationStructureBuildFlags CoreGraphics::BlasCreateInfo::flags |
CoreGraphics::BufferId CoreGraphics::BlasCreateInfo::ibo |
IndexT CoreGraphics::BlasCreateInfo::indexOffset |
CoreGraphics::IndexType::Code CoreGraphics::BlasCreateInfo::indexType |
CoreGraphics::VertexComponent::Format CoreGraphics::BlasCreateInfo::positionsFormat |
Util::Array<CoreGraphics::PrimitiveGroup> CoreGraphics::BlasCreateInfo::primitiveGroups |
IndexT CoreGraphics::BlasCreateInfo::stride |
CoreGraphics::BufferId CoreGraphics::BlasCreateInfo::vbo |
IndexT CoreGraphics::BlasCreateInfo::vertexOffset |