Nebula
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#include <accelerationstructure.h>
Public Attributes | |
CoreGraphics::BlasId | blas |
Math::mat4 | transform |
uint | instanceIndex |
uchar | mask |
uint | shaderOffset |
BlasInstanceFlags | flags |
CoreGraphics::BlasId CoreGraphics::BlasInstanceCreateInfo::blas |
BlasInstanceFlags CoreGraphics::BlasInstanceCreateInfo::flags |
uint CoreGraphics::BlasInstanceCreateInfo::instanceIndex |
uchar CoreGraphics::BlasInstanceCreateInfo::mask |
uint CoreGraphics::BlasInstanceCreateInfo::shaderOffset |
Math::mat4 CoreGraphics::BlasInstanceCreateInfo::transform |