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Nebula
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#include <accelerationstructure.h>
Public Attributes | |
| CoreGraphics::BlasId | blas |
| Math::mat4 | transform |
| uint | instanceIndex |
| uchar | mask |
| uint | shaderOffset |
| BlasInstanceFlags | flags |
| CoreGraphics::BlasId CoreGraphics::BlasInstanceCreateInfo::blas |
| BlasInstanceFlags CoreGraphics::BlasInstanceCreateInfo::flags |
| uint CoreGraphics::BlasInstanceCreateInfo::instanceIndex |
| uchar CoreGraphics::BlasInstanceCreateInfo::mask |
| uint CoreGraphics::BlasInstanceCreateInfo::shaderOffset |
| Math::mat4 CoreGraphics::BlasInstanceCreateInfo::transform |