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Nebula
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#include <accelerationstructure.h>
Public Attributes | |
| uint | customIndex |
| uint | mask |
| uint | shaderOffset |
| uint64_t | blasDeviceAddress |
| uint64_t CoreGraphics::BlasInstanceInfo::blasDeviceAddress |
| uint CoreGraphics::BlasInstanceInfo::customIndex |
| uint CoreGraphics::BlasInstanceInfo::mask |
| uint CoreGraphics::BlasInstanceInfo::shaderOffset |