|
Nebula
|
#include <buffer.h>
Set of buffers which creates a buffer per each buffered frame.
Public Member Functions | |
| BufferSet () | |
| Default constructor. | |
| void | Create (const BufferCreateInfo &createInfo) |
| Setup set. | |
| void | Destroy () |
| Destroy. | |
| const CoreGraphics::BufferId | Buffer () |
| Get current buffer. | |
Public Attributes | |
| Util::FixedArray< CoreGraphics::BufferId > | buffers |
|
inline |
Default constructor.
| const CoreGraphics::BufferId CoreGraphics::BufferSet::Buffer | ( | ) |
Get current buffer.
| void CoreGraphics::BufferSet::Create | ( | const BufferCreateInfo & | createInfo | ) |
Setup set.
| void CoreGraphics::BufferSet::Destroy | ( | ) |
Destroy.
| Util::FixedArray<CoreGraphics::BufferId> CoreGraphics::BufferSet::buffers |