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CoreGraphics::GraphicsDeviceThreadState Struct Reference

#include <graphicsdevice.h>

Public Attributes

CoreGraphics::CmdBufferId graphicsCommandBuffer
 
CoreGraphics::CmdBufferId computeCommandBuffer
 
CmdPipelineBuildBits currentPipelineBits
 
CoreGraphics::PrimitiveTopology::Code primitiveTopology
 
CoreGraphics::PrimitiveGroup primitiveGroup
 
CoreGraphics::PassId pass
 
bool isOpen: 1
 
bool inNotifyEventHandlers: 1
 
bool renderWireframe: 1
 
bool visualizeMipMaps: 1
 
bool usePatches: 1
 
bool enableValidation: 1
 

Member Data Documentation

◆ computeCommandBuffer

CoreGraphics::CmdBufferId CoreGraphics::GraphicsDeviceThreadState::computeCommandBuffer

◆ currentPipelineBits

CmdPipelineBuildBits CoreGraphics::GraphicsDeviceThreadState::currentPipelineBits

◆ enableValidation

bool CoreGraphics::GraphicsDeviceThreadState::enableValidation

◆ graphicsCommandBuffer

CoreGraphics::CmdBufferId CoreGraphics::GraphicsDeviceThreadState::graphicsCommandBuffer

◆ inNotifyEventHandlers

bool CoreGraphics::GraphicsDeviceThreadState::inNotifyEventHandlers

◆ isOpen

bool CoreGraphics::GraphicsDeviceThreadState::isOpen

◆ pass

CoreGraphics::PassId CoreGraphics::GraphicsDeviceThreadState::pass

◆ primitiveGroup

CoreGraphics::PrimitiveGroup CoreGraphics::GraphicsDeviceThreadState::primitiveGroup

◆ primitiveTopology

CoreGraphics::PrimitiveTopology::Code CoreGraphics::GraphicsDeviceThreadState::primitiveTopology

◆ renderWireframe

bool CoreGraphics::GraphicsDeviceThreadState::renderWireframe

◆ usePatches

bool CoreGraphics::GraphicsDeviceThreadState::usePatches

◆ visualizeMipMaps

bool CoreGraphics::GraphicsDeviceThreadState::visualizeMipMaps

The documentation for this struct was generated from the following file: