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Nebula
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#include <nvx3fileformatstructs.h>
NVX3 file format structs.
Public Attributes | |
| uint | magic |
| uint | meshDataOffset |
| uint | numMeshes |
| uint | meshletDataOffset |
| uint | numMeshlets |
| uint | vertexDataOffset |
| uint | vertexDataSize |
| uint | indexDataOffset |
| uint | indexDataSize |
| uint CoreGraphics::Nvx3Header::indexDataOffset |
| uint CoreGraphics::Nvx3Header::indexDataSize |
| uint CoreGraphics::Nvx3Header::magic |
| uint CoreGraphics::Nvx3Header::meshDataOffset |
| uint CoreGraphics::Nvx3Header::meshletDataOffset |
| uint CoreGraphics::Nvx3Header::numMeshes |
| uint CoreGraphics::Nvx3Header::numMeshlets |
| uint CoreGraphics::Nvx3Header::vertexDataOffset |
| uint CoreGraphics::Nvx3Header::vertexDataSize |